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<blockquote data-quote="Gansk" data-source="post: 2222843" data-attributes="member: 16383"><p><strong>Ooc</strong></p><p></p><p>Here's a creative exercise that players can participate in while they are waiting for my moves!</p><p></p><p>Design your own general!</p><p></p><p>As I have stated in the rules, each alignment gets exactly one CR 21 general. If the general is defeated, the alignment is eliminated from the Battle of All Alignments. </p><p></p><p>I have been struggling with finding generals for each alignment. Here is what I have come up with so far:</p><p></p><p>LG: Old Gold Dragon (MM or Draconomicon)</p><p>NG: Battle Dragon Wyrm (Draconomicon) with a template applied (TBA)</p><p>CG: Brass Dragon Wyrm (MM or Draconomicon)</p><p>LN: Ancient Rust Dragon (Draconomicon) with a template applied (TBA)</p><p>N: Thunder Worm (Fiend Folio)</p><p>CN: Titan (MM)</p><p>LE: Ancient Blue Dragon (MM or Draconomicon)</p><p>NE: Frost Linnorm (Creature Catalog)</p><p>CE: Very Old Red Dragon (MM or Draconomicon)</p><p></p><p>If you don't like the general I have chosen, come up with your own! Here are the rules:</p><p></p><p>1) The monster must come from one of the sources listed in the rules for the Battle of All Alignments. Spells and feats can also come from those sources, but they are subject to my review.</p><p></p><p>2) The base monster must be at least CR 18, then advanced or have a template applied, or both. More than one template cannot be applied, and the template must be legal for the base creature and cannot change its alignment. Advancement must also be shown as "legal" in the stat block of the monster. </p><p></p><p>3) The monster must be an "average" specimen. Do not pull out the high cleric for Asmodeus in the Book of Vile Darkness and give him an extra level to make him CR 21. Hit points will be average.</p><p></p><p>4) The monster cannot receive any more equipment than is specified in the text, even if the monster is advanced by level.</p><p></p><p>5) You must submit the stat block of your general before a CR 11 monster enters the Battle of All Alignments. If you have not done so, I will use the default monster from the above list.</p><p></p><p>6) If you do not want to participate or feel that you don't have enough of the texts to design a general, you can tell me to use the default monster.</p><p></p><p>7) If you want your general to be a surprise to the other players, you can private message me using the ENWorld PM utility.</p><p></p><p>If there are any questions or concerns, please let me know.</p><p></p><p>Good luck and have fun!</p></blockquote><p></p>
[QUOTE="Gansk, post: 2222843, member: 16383"] [b]Ooc[/b] Here's a creative exercise that players can participate in while they are waiting for my moves! Design your own general! As I have stated in the rules, each alignment gets exactly one CR 21 general. If the general is defeated, the alignment is eliminated from the Battle of All Alignments. I have been struggling with finding generals for each alignment. Here is what I have come up with so far: LG: Old Gold Dragon (MM or Draconomicon) NG: Battle Dragon Wyrm (Draconomicon) with a template applied (TBA) CG: Brass Dragon Wyrm (MM or Draconomicon) LN: Ancient Rust Dragon (Draconomicon) with a template applied (TBA) N: Thunder Worm (Fiend Folio) CN: Titan (MM) LE: Ancient Blue Dragon (MM or Draconomicon) NE: Frost Linnorm (Creature Catalog) CE: Very Old Red Dragon (MM or Draconomicon) If you don't like the general I have chosen, come up with your own! Here are the rules: 1) The monster must come from one of the sources listed in the rules for the Battle of All Alignments. Spells and feats can also come from those sources, but they are subject to my review. 2) The base monster must be at least CR 18, then advanced or have a template applied, or both. More than one template cannot be applied, and the template must be legal for the base creature and cannot change its alignment. Advancement must also be shown as "legal" in the stat block of the monster. 3) The monster must be an "average" specimen. Do not pull out the high cleric for Asmodeus in the Book of Vile Darkness and give him an extra level to make him CR 21. Hit points will be average. 4) The monster cannot receive any more equipment than is specified in the text, even if the monster is advanced by level. 5) You must submit the stat block of your general before a CR 11 monster enters the Battle of All Alignments. If you have not done so, I will use the default monster from the above list. 6) If you do not want to participate or feel that you don't have enough of the texts to design a general, you can tell me to use the default monster. 7) If you want your general to be a surprise to the other players, you can private message me using the ENWorld PM utility. If there are any questions or concerns, please let me know. Good luck and have fun! [/QUOTE]
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