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<blockquote data-quote="GuardianLurker" data-source="post: 2248895" data-attributes="member: 786"><p><strong>Ooc</strong></p><p></p><p>I was a little confused at first what you two were talking about, then I read the arena thread.</p><p></p><p></p><p></p><p>I was still a little confused. Then I discovered it was a "last line" problem.</p><p></p><p><rant></p><p>For the record, I've always just played it as I just did, not as "in melee combat". If I have 30 bowmen all with arrows pointed at characters chest, all 30' away. And the bowmen's leader (all of them 30' away), starts talking to me in a threatening manner, that isn't just a parley IMO. Especially if I've just dodged 30 arrows fired at me.</p><p></p><p>Really, looking at it, I really don't understand why they'd make that change in 3.5 from 3.0 out of nothing. What are they trying to prohibit?</p><p></p><p>Here's another situation that should be modeled as a standard-action Intimidate and can't be - imagine our heroic street-avenger hero bad-a** "discussing" things with an informant, when two unrelated minions enter the scene. The BA growls "You don't want to be here.", and the minions flee in fear.</p><p></p><p>It's possible in 3.0 (BA is changing others actions through fear), but not in 3.5 (the minions aren't in melee combat, and BA isn't taking a full minute). Frankly, it's exactly the kind of gratuitous change that 3.5 made that keeps me in 3.25 land.</p><p></p><p>As is said, "The rules should serve the game, not the game the rules."</p><p></rant></p><p></p><p>But per RAW, you're right. Das est Verbotten!</p><p></p><p>And Gansk, thanks.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 2248895, member: 786"] [b]Ooc[/b] I was a little confused at first what you two were talking about, then I read the arena thread. I was still a little confused. Then I discovered it was a "last line" problem. <rant> For the record, I've always just played it as I just did, not as "in melee combat". If I have 30 bowmen all with arrows pointed at characters chest, all 30' away. And the bowmen's leader (all of them 30' away), starts talking to me in a threatening manner, that isn't just a parley IMO. Especially if I've just dodged 30 arrows fired at me. Really, looking at it, I really don't understand why they'd make that change in 3.5 from 3.0 out of nothing. What are they trying to prohibit? Here's another situation that should be modeled as a standard-action Intimidate and can't be - imagine our heroic street-avenger hero bad-a** "discussing" things with an informant, when two unrelated minions enter the scene. The BA growls "You don't want to be here.", and the minions flee in fear. It's possible in 3.0 (BA is changing others actions through fear), but not in 3.5 (the minions aren't in melee combat, and BA isn't taking a full minute). Frankly, it's exactly the kind of gratuitous change that 3.5 made that keeps me in 3.25 land. As is said, "The rules should serve the game, not the game the rules." </rant> But per RAW, you're right. Das est Verbotten! And Gansk, thanks. [/QUOTE]
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