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<blockquote data-quote="Obryn" data-source="post: 4608934" data-attributes="member: 11821"><p>Thanks!</p><p></p><p>I actually steer clear of most real-world events. While I might change this later, I don't see much profit in it... There's a "government" and it's been infiltrated - but I don't want to distract the game with current events.</p><p></p><p>I mean, it might be fun to have - as part of the adventure - Bush or Obama as insane cultists... but I think it also turns the game into satire. What's more, there's no quicker way to kill a Call of Cthulhu mood than stopping everything while my players have a political debate.</p><p></p><p>The closest I got in my last game is that they heard news reports that indicated "the president" was probably infested by the Shan. I steered clear of naming the president or linking any current events.</p><p></p><p>In short, I think CoC works best if it's just a half-step away from the real world, with most names & faces stripped away. The players can reconstruct stuff from there in their own heads.</p><p></p><p>Now, with that said, I think <em>past</em> events are fair game. I'm going to run a prelude micro-campaign that will likely take place in 1982 or 1983 northern Afghanistan, while the Russians and muhajideen are duking it out just a few hundred miles away.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4608934, member: 11821"] Thanks! I actually steer clear of most real-world events. While I might change this later, I don't see much profit in it... There's a "government" and it's been infiltrated - but I don't want to distract the game with current events. I mean, it might be fun to have - as part of the adventure - Bush or Obama as insane cultists... but I think it also turns the game into satire. What's more, there's no quicker way to kill a Call of Cthulhu mood than stopping everything while my players have a political debate. The closest I got in my last game is that they heard news reports that indicated "the president" was probably infested by the Shan. I steered clear of naming the president or linking any current events. In short, I think CoC works best if it's just a half-step away from the real world, with most names & faces stripped away. The players can reconstruct stuff from there in their own heads. Now, with that said, I think [I]past[/I] events are fair game. I'm going to run a prelude micro-campaign that will likely take place in 1982 or 1983 northern Afghanistan, while the Russians and muhajideen are duking it out just a few hundred miles away. -O [/QUOTE]
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