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Colors of magic (Help, please!)
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<blockquote data-quote="Jhaelen" data-source="post: 4122793" data-attributes="member: 46713"><p>Before I make any suggestions, I'd like to ask a few questions:</p><p></p><p>1) Have you already decided how many different colours you'd like to have (or which colours)?</p><p></p><p>This is the first question I'd ask myself, because it defines how broad the animal/element/idea aspects would have to be.</p><p></p><p>2) Would you like the colours to eventually cover the whole spectrums within each aspect or is it okay if no colour exists to cover a certain subset? Similarly, is it okay, if some groups are covered by several colours?</p><p></p><p>You've got some very specific groups in there (falcons) and very broad groups (insects). You've also got some examples which I wouldn't consider to belong to the same aspects: e.g., demons, plague. There's also already overlap between some groups (vermin/insects, plague/pestilence).</p><p></p><p>3) What is 'The Window'?</p><p></p><p>I don't know Gemini, but I know Ars Magica quite well. I'd actually consider it an example for a system with 'elaborate mechanical quantification' which you aren't interested in. So, what _are_ these aspects going to be used for? Defining valid targets/effects?</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 4122793, member: 46713"] Before I make any suggestions, I'd like to ask a few questions: 1) Have you already decided how many different colours you'd like to have (or which colours)? This is the first question I'd ask myself, because it defines how broad the animal/element/idea aspects would have to be. 2) Would you like the colours to eventually cover the whole spectrums within each aspect or is it okay if no colour exists to cover a certain subset? Similarly, is it okay, if some groups are covered by several colours? You've got some very specific groups in there (falcons) and very broad groups (insects). You've also got some examples which I wouldn't consider to belong to the same aspects: e.g., demons, plague. There's also already overlap between some groups (vermin/insects, plague/pestilence). 3) What is 'The Window'? I don't know Gemini, but I know Ars Magica quite well. I'd actually consider it an example for a system with 'elaborate mechanical quantification' which you aren't interested in. So, what _are_ these aspects going to be used for? Defining valid targets/effects? [/QUOTE]
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