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General Tabletop Discussion
*Dungeons & Dragons
Combat as war, sport, or ??
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<blockquote data-quote="SakanaSensei" data-source="post: 8827523" data-attributes="member: 7033162"><p>I think this depends a lot on what the table wants. At my table, I've got a mix of people who are really into the mechanical bits of the game wrt combat, and they love the sport angle. When I busted out a video game-y, 3 phase boss fight in a church where halfway through the dude ascended into an angelic form? Yeah, they loved that two hour long fight.</p><p></p><p>I find the people who are all about exploration or social interaction, though? War is the way to go for them, because the time investment isn't spent in initiative hemming and hawing over Actions, Bonus Actions, Reactions, but in communication and planning. If they do things right, they don't have to roll initiative at all! Of my current 5 players, about two of them fall into this camp.</p><p></p><p>Me personally, I love both for different reasons. I won't apologize for loving 4E and all its set powers, game balance, general combat as sport. But I also love B/X which I find tends to lean the other way, and am currently playing Stars Without Number which I think resembles a bit of a solid middle ground.</p></blockquote><p></p>
[QUOTE="SakanaSensei, post: 8827523, member: 7033162"] I think this depends a lot on what the table wants. At my table, I've got a mix of people who are really into the mechanical bits of the game wrt combat, and they love the sport angle. When I busted out a video game-y, 3 phase boss fight in a church where halfway through the dude ascended into an angelic form? Yeah, they loved that two hour long fight. I find the people who are all about exploration or social interaction, though? War is the way to go for them, because the time investment isn't spent in initiative hemming and hawing over Actions, Bonus Actions, Reactions, but in communication and planning. If they do things right, they don't have to roll initiative at all! Of my current 5 players, about two of them fall into this camp. Me personally, I love both for different reasons. I won't apologize for loving 4E and all its set powers, game balance, general combat as sport. But I also love B/X which I find tends to lean the other way, and am currently playing Stars Without Number which I think resembles a bit of a solid middle ground. [/QUOTE]
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