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General Tabletop Discussion
*Pathfinder & Starfinder
Combat help, I need to be more tactical
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<blockquote data-quote="Stalker0" data-source="post: 2869017" data-attributes="member: 5889"><p>The best advice I know of was mentioned, creature synergy. A bunch of the same type of creature is often weaker than a combo of different creatures. 5 fighters is often weaker than 3 fighters and 2 spellcasters...etc.</p><p></p><p>Also, I find terrain to be a very useful way to make encounters more challenging...and more fun!! I think the best ideas are ones that gives both the enemies and PCS benefits...its just the enemies benefit more.</p><p></p><p>For example, take them to a holy site where everyone gains Fast Healing 5. Now have them fight a creature with DR. The fast healing helps the party, but it makes the monster REALLY hard to kill.</p><p></p><p>Or a magic alter that increases everyone's caster level by 1. The party's mage loves it, but so does the 5 npc casters.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 2869017, member: 5889"] The best advice I know of was mentioned, creature synergy. A bunch of the same type of creature is often weaker than a combo of different creatures. 5 fighters is often weaker than 3 fighters and 2 spellcasters...etc. Also, I find terrain to be a very useful way to make encounters more challenging...and more fun!! I think the best ideas are ones that gives both the enemies and PCS benefits...its just the enemies benefit more. For example, take them to a holy site where everyone gains Fast Healing 5. Now have them fight a creature with DR. The fast healing helps the party, but it makes the monster REALLY hard to kill. Or a magic alter that increases everyone's caster level by 1. The party's mage loves it, but so does the 5 npc casters. [/QUOTE]
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