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Combat issues: slayer + at-will magic missile.
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<blockquote data-quote="DogBackward" data-source="post: 5923354" data-attributes="member: 50642"><p>Not quite true. Sleep can only put to sleep anybody with 10 or less HP... and even then, they can still make a saving throw to resist it. Magic Missile, even as a daily, will be automatic damage, no matter what.</p><p></p><p>What I'd like to see is a Magic Missile that gives you five missiles at level one, for 1d4+1 automatic damage as normal. You can target up to one missile per caster level on a single creature. That means that, at level one, you have to target five separate creatures (that's five kobolds down, however). You can't hit one creature with all five missiles until level five.</p><p></p><p>At this point, Magic Missile is much more in line with other daily spells... yes, including Sleep. With Sleep, you *might* put all of the kobolds in a room to sleep. With Magic Missile, you *will* automatically kill five kobolds, no matter what.</p><p></p><p>Then, I'd give the Wizard an "Arcane Lance" at-will.</p><p>A ranged spell attack for 1d8+Intelligence arcane damage, within 50ft.</p></blockquote><p></p>
[QUOTE="DogBackward, post: 5923354, member: 50642"] Not quite true. Sleep can only put to sleep anybody with 10 or less HP... and even then, they can still make a saving throw to resist it. Magic Missile, even as a daily, will be automatic damage, no matter what. What I'd like to see is a Magic Missile that gives you five missiles at level one, for 1d4+1 automatic damage as normal. You can target up to one missile per caster level on a single creature. That means that, at level one, you have to target five separate creatures (that's five kobolds down, however). You can't hit one creature with all five missiles until level five. At this point, Magic Missile is much more in line with other daily spells... yes, including Sleep. With Sleep, you *might* put all of the kobolds in a room to sleep. With Magic Missile, you *will* automatically kill five kobolds, no matter what. Then, I'd give the Wizard an "Arcane Lance" at-will. A ranged spell attack for 1d8+Intelligence arcane damage, within 50ft. [/QUOTE]
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Community
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Combat issues: slayer + at-will magic missile.
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