Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Settings
The Cosmonomicon
Combat & Movement v2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BlackJaw" data-source="post: 82799" data-attributes="member: 888"><p>Why not to worry about -16, -32, -64, -128 size penalties:</p><p>They are just that big!</p><p></p><p>Most vessels will fight vessels of similar size. This means that the attack and ac penalties cancel out. This system does favor smaller crafts attacking larger crafts, but this also inherent in Standard D&D/D20</p><p></p><p>Some vessel components might over-ride vessel size. The Turreted Weapon component for example: This component places a ranged vessel weapon inside a space that allows it to rotate and move as defined by the weapon's user. (instead of being more fixed in place like most weapons on a vessel) This component allows the weapon's user to you his own Dex score for attacks and his own size modifier instead of the vessel's much larger modifier. This sort of idea was something Wyvern mentioned earlier.</p></blockquote><p></p>
[QUOTE="BlackJaw, post: 82799, member: 888"] Why not to worry about -16, -32, -64, -128 size penalties: They are just that big! Most vessels will fight vessels of similar size. This means that the attack and ac penalties cancel out. This system does favor smaller crafts attacking larger crafts, but this also inherent in Standard D&D/D20 Some vessel components might over-ride vessel size. The Turreted Weapon component for example: This component places a ranged vessel weapon inside a space that allows it to rotate and move as defined by the weapon's user. (instead of being more fixed in place like most weapons on a vessel) This component allows the weapon's user to you his own Dex score for attacks and his own size modifier instead of the vessel's much larger modifier. This sort of idea was something Wyvern mentioned earlier. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Settings
The Cosmonomicon
Combat & Movement v2
Top