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Combat thesaurus (or 101 ways to say "You hit for 3 damage")
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<blockquote data-quote="Janx" data-source="post: 6391107" data-attributes="member: 8835"><p>We been doing it the descriptive way for years.</p><p></p><p>Players already know that damage does not cause impairment. thus, the descriptions are merely indicators of scale of damage relative to the HP total or HP remaining of the enemy. In other words, if the hit almost kills him, it gets described as more serious.</p><p></p><p>We'll describe misses as:</p><p>he deftly dodges to the side, avoiding your thrust</p><p>he parries your blade and steps in to counter-attack</p><p>your blow slams into his shield, but he stands firm</p><p></p><p>We'll describe light hits as:</p><p>your wild swing finds a gap in his armor, drawing a little blood</p><p>the glancing blow causes him to take a step back</p><p>his head rings from your blade slamming into his helmet</p><p>he falls back a step, deflecting some of the force behind your attack</p><p></p><p>Heavier Attacks might get such descriptions as:</p><p>you cut a powerful gash through his armor</p><p>he reels from the blow and may not be able to take much more of this punishment</p><p>you slash him fiercely, continuing to turn his shining armor into a canvas of red</p></blockquote><p></p>
[QUOTE="Janx, post: 6391107, member: 8835"] We been doing it the descriptive way for years. Players already know that damage does not cause impairment. thus, the descriptions are merely indicators of scale of damage relative to the HP total or HP remaining of the enemy. In other words, if the hit almost kills him, it gets described as more serious. We'll describe misses as: he deftly dodges to the side, avoiding your thrust he parries your blade and steps in to counter-attack your blow slams into his shield, but he stands firm We'll describe light hits as: your wild swing finds a gap in his armor, drawing a little blood the glancing blow causes him to take a step back his head rings from your blade slamming into his helmet he falls back a step, deflecting some of the force behind your attack Heavier Attacks might get such descriptions as: you cut a powerful gash through his armor he reels from the blow and may not be able to take much more of this punishment you slash him fiercely, continuing to turn his shining armor into a canvas of red [/QUOTE]
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Community
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Combat thesaurus (or 101 ways to say "You hit for 3 damage")
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