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Companion thread to Survivor:Proficiencies
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<blockquote data-quote="CreamCloud0" data-source="post: 8973957" data-attributes="member: 7034710"><p>i haven't really looked at anything other than 5e so i don't have much to compare proficiencies to but they seem to work fairly well, i do think expertise is something that should be given out a bit more, not in spite of but because of bounded accuracy: let a class who specialises in something actually be skilled in it beyond the curve.</p><p></p><p>i wouldn't object to a craft skill but i don't know what stat it would be categorised as, it can be interpreted in multiple fashions, it could just be a catch-all proficiency like martial weapons or vehicles for when not using a specific tool.</p><p></p><p>insight is basically your ability to read people and social situations, maybe also a kind of a successor to the streetwise skill.</p><p></p><p>the difference between perception and investigation IMO is perception is your ability to detect things with your senses, seeing if you hear a noise and making out what way it came from, spotting a shape in the darkness, noticing a scent on the breeze, whereas investigation is more your ability to actually look for, search and interact with things to find something: finding information in a book, questioning people, finding the false bottom to a draw in a cabinet.</p><p>the difference between finding a hidden door with perception and investigation is that with perception you notice the seam in the wall or the different colour of wood by chance but you're not actually looking for it, investigation is your ability to conciously look at something while <em>noticing and processing</em> details and information.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8973957, member: 7034710"] i haven't really looked at anything other than 5e so i don't have much to compare proficiencies to but they seem to work fairly well, i do think expertise is something that should be given out a bit more, not in spite of but because of bounded accuracy: let a class who specialises in something actually be skilled in it beyond the curve. i wouldn't object to a craft skill but i don't know what stat it would be categorised as, it can be interpreted in multiple fashions, it could just be a catch-all proficiency like martial weapons or vehicles for when not using a specific tool. insight is basically your ability to read people and social situations, maybe also a kind of a successor to the streetwise skill. the difference between perception and investigation IMO is perception is your ability to detect things with your senses, seeing if you hear a noise and making out what way it came from, spotting a shape in the darkness, noticing a scent on the breeze, whereas investigation is more your ability to actually look for, search and interact with things to find something: finding information in a book, questioning people, finding the false bottom to a draw in a cabinet. the difference between finding a hidden door with perception and investigation is that with perception you notice the seam in the wall or the different colour of wood by chance but you're not actually looking for it, investigation is your ability to conciously look at something while [I]noticing and processing[/I] details and information. [/QUOTE]
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