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Company of the Bitter Blade - cast
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<blockquote data-quote="Badger" data-source="post: 1836188" data-attributes="member: 7252"><p>Korthus (Kort) Stonefire</p><p>Dwarven Male</p><p>Age : 110</p><p>Hgt : 4' 8"</p><p>Wgt : 150</p><p>ALIGNMENT : Lawful Neutral</p><p>Class: Evoker2</p><p></p><p>Speed 20 ft </p><p>Base Attack Bonus +1</p><p>Base Melee Bonus +1 (BAB + STR)</p><p>Base Ranged Bonus +4 (BAB + DEX)</p><p></p><p>Initiative: +3</p><p></p><p>Str: 10 (+0)</p><p>Dex: 16 (+3)</p><p>Con: 14 (12+2) (+2)</p><p>Int: 16 (+3)</p><p>Wis: 14 (+2)</p><p>Chr: 6 (8-2) (-2)</p><p></p><p></p><p>Languages Known: Common, Dwarven, Draconic, Goblin, Gnomish</p><p></p><p>Saving Throws:</p><p>Fortitude: +2</p><p>Reflex: +3</p><p>Willpower: +5</p><p></p><p>H.P. : 12 </p><p>A.C. 13 Flatfooted: 10 Touch Attacks: 13 </p><p>Check Penalty: N/A Arcane Spell Fail: 0%</p><p>Armor AC Bonus: N/A Dex AC Bonus: +3</p><p>Max Dex Bonus: N/A</p><p></p><p>Weapon Attack Damage Crit Range TypeNotes</p><p>MW Quarterstaff +2 d6 x2 B</p><p>MW Dagger +2,+5 d4 19-20x2 10ft S/P</p><p>MW Light Crossbow +5 d8 19-20x2 80ft P</p><p></p><p>Feats </p><p>Scribe Scroll </p><p>Aberrant Dragonmark - Can cast Shield 1/day</p><p></p><p>Skills </p><p>Craft (Alchemy): +6 (3) </p><p>Craft (Weaponsmithing): +6, +8* (3) </p><p>Craft (Armorsmithing): +6, +8* (3) </p><p>Decipher Script: +6 (3) </p><p>Knowledge (Arcana): +8 (5) </p><p>Knowledge (Architecture and Engineering): +5 (2) </p><p>Search: +4, +6** (1)</p><p>Spellcraft: +8 (5)</p><p></p><p>*=if crafting metel or stone</p><p>**=if searching in stone area</p><p></p><p>Class/Racial Abilities</p><p>1) Summon Familiar</p><p>2) Cast Arcane Spells</p><p>3) Darkvision 60'</p><p>4) Stonecutting: +2 racial bonus on Search checks to notice unusual stonework</p><p>5) Inuit Direction underground.</p><p>6) Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgoshes as martial weapons, rather than exotic weapons.</p><p>7) Stability: +4 bonus vs bull rushed or tripped.</p><p>8) +2 racial bonus vs poison, spells, and spell-like effects.</p><p>9) +1 racial bonus to attack vs orcs and goblinoids</p><p>10) +4 A.C. bonus vs giant class</p><p>11) +2 racial bonus to Appraise and Craft checks when the material component is stone or metal items.</p><p></p><p>EQUIPMENT</p><p>Explorer's Outfit </p><p>MW Dagger x 2*</p><p>MW Quarterstaff*</p><p>MW Light Crossbow*</p><p>20 Crossbow bolts</p><p>MW Potionbelt</p><p>4 Alchemist Frost Vials*</p><p>4 Alchemist Spark Vials*</p><p>2 Acid Vials*</p><p>Scrollcase</p><p>Backpack</p><p>Waterskin</p><p>4 Days rations</p><p>Spare Peasant's Outfit</p><p>Spellbook</p><p>*=Crafted by Korthus</p><p></p><p>CURRENCY </p><p>Platinum: 0</p><p>Gold: 289</p><p>Silver: 2</p><p>Copper: </p><p></p><p>MAGIC</p><p></p><p>SPELLS: Wizard Class</p><p>Prohibited: Enchantment and Illusion</p><p></p><p>Lvl 0Lvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6Lvl 7Lvl 8Lvl 9</p><p>Base/Day 4 2+1 -- -- -- -- -- -- -- -- </p><p>Bonus Spells -- 1 1 1 -- -- -- -- -- -- </p><p>Total Spells/Day 4 (4) -- -- -- -- -- -- </p><p></p><p></p><p>0- Know All</p><p>1st- Mage Armor, Magic Missle, Burning Hands, Comprehend Languages, Identify, Shocking Grasp, Repair Light Damage, Alarm</p><p></p><p>Spells Memorized</p><p></p><p>0- Read Magic, Detect Magic, Daze x2</p><p>1st- Magic Missle x2*, Comprehend Languages, Mage Armor</p></blockquote><p></p>
[QUOTE="Badger, post: 1836188, member: 7252"] Korthus (Kort) Stonefire Dwarven Male Age : 110 Hgt : 4' 8" Wgt : 150 ALIGNMENT : Lawful Neutral Class: Evoker2 Speed 20 ft Base Attack Bonus +1 Base Melee Bonus +1 (BAB + STR) Base Ranged Bonus +4 (BAB + DEX) Initiative: +3 Str: 10 (+0) Dex: 16 (+3) Con: 14 (12+2) (+2) Int: 16 (+3) Wis: 14 (+2) Chr: 6 (8-2) (-2) Languages Known: Common, Dwarven, Draconic, Goblin, Gnomish Saving Throws: Fortitude: +2 Reflex: +3 Willpower: +5 H.P. : 12 A.C. 13 Flatfooted: 10 Touch Attacks: 13 Check Penalty: N/A Arcane Spell Fail: 0% Armor AC Bonus: N/A Dex AC Bonus: +3 Max Dex Bonus: N/A Weapon Attack Damage Crit Range TypeNotes MW Quarterstaff +2 d6 x2 B MW Dagger +2,+5 d4 19-20x2 10ft S/P MW Light Crossbow +5 d8 19-20x2 80ft P Feats Scribe Scroll Aberrant Dragonmark - Can cast Shield 1/day Skills Craft (Alchemy): +6 (3) Craft (Weaponsmithing): +6, +8* (3) Craft (Armorsmithing): +6, +8* (3) Decipher Script: +6 (3) Knowledge (Arcana): +8 (5) Knowledge (Architecture and Engineering): +5 (2) Search: +4, +6** (1) Spellcraft: +8 (5) *=if crafting metel or stone **=if searching in stone area Class/Racial Abilities 1) Summon Familiar 2) Cast Arcane Spells 3) Darkvision 60' 4) Stonecutting: +2 racial bonus on Search checks to notice unusual stonework 5) Inuit Direction underground. 6) Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgoshes as martial weapons, rather than exotic weapons. 7) Stability: +4 bonus vs bull rushed or tripped. 8) +2 racial bonus vs poison, spells, and spell-like effects. 9) +1 racial bonus to attack vs orcs and goblinoids 10) +4 A.C. bonus vs giant class 11) +2 racial bonus to Appraise and Craft checks when the material component is stone or metal items. EQUIPMENT Explorer's Outfit MW Dagger x 2* MW Quarterstaff* MW Light Crossbow* 20 Crossbow bolts MW Potionbelt 4 Alchemist Frost Vials* 4 Alchemist Spark Vials* 2 Acid Vials* Scrollcase Backpack Waterskin 4 Days rations Spare Peasant's Outfit Spellbook *=Crafted by Korthus CURRENCY Platinum: 0 Gold: 289 Silver: 2 Copper: MAGIC SPELLS: Wizard Class Prohibited: Enchantment and Illusion Lvl 0Lvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6Lvl 7Lvl 8Lvl 9 Base/Day 4 2+1 -- -- -- -- -- -- -- -- Bonus Spells -- 1 1 1 -- -- -- -- -- -- Total Spells/Day 4 (4) -- -- -- -- -- -- 0- Know All 1st- Mage Armor, Magic Missle, Burning Hands, Comprehend Languages, Identify, Shocking Grasp, Repair Light Damage, Alarm Spells Memorized 0- Read Magic, Detect Magic, Daze x2 1st- Magic Missle x2*, Comprehend Languages, Mage Armor [/QUOTE]
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