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Company of the Morning Sun: Heroes for Hire
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<blockquote data-quote="Zurai" data-source="post: 4305769" data-attributes="member: 52324"><p>The tavern is crowded and loud, as usual for evenings in Diamond Harbor. It's a rough town with rough people; you're as likely to meet a smuggler or pirate at the docks as anything else. Still, this particular tavern - the Morning Sun - though busy, has a reputation for being a bad place to start a fight.</p><p></p><p>That's because it has its own resident company of 'heroes'. Mercenaries, really, but they don't put up with anyone breaking their hangout too badly, regardless. The Morning Sun tavern is their regular meeting spot, their sanctuary, and where their employers come to hire them. The bartender, Andre Strongarm, a huge but gentle man, keeps their books for them - keeping track of who wants the Company's services, what they want done, and how much they're paying.</p><p></p><p><span style="color: sienna">"Got some new jobs for you guys. Town council's got a pair of jobs... been some kobolds sighted out in the woods they want removed, and goblins up in the North Pass too. Either job's worth 600 gold lump sum. Aside from the council, Old Man Hrolf ran outta reagents again and is paying well for critter parts. Gotta list here if you're interested. Get everything he wants and it's 300 gold and a peek at his library."</span> He squints down at you as he polishes one of an endless series of dented metal ale mugs. <span style="color: sienna">"Y'ask me, the collecting critters is prob'ly the easiest job of them. Heard the goblins have some kinda fancy leader what knows his stuff; could be a hard time. They got the North Pass closed, though, and that's rough for all of us. Might get some extra rewards from the townsfolk if you cleared 'em out."</span></p></blockquote><p></p>
[QUOTE="Zurai, post: 4305769, member: 52324"] The tavern is crowded and loud, as usual for evenings in Diamond Harbor. It's a rough town with rough people; you're as likely to meet a smuggler or pirate at the docks as anything else. Still, this particular tavern - the Morning Sun - though busy, has a reputation for being a bad place to start a fight. That's because it has its own resident company of 'heroes'. Mercenaries, really, but they don't put up with anyone breaking their hangout too badly, regardless. The Morning Sun tavern is their regular meeting spot, their sanctuary, and where their employers come to hire them. The bartender, Andre Strongarm, a huge but gentle man, keeps their books for them - keeping track of who wants the Company's services, what they want done, and how much they're paying. [color=sienna]"Got some new jobs for you guys. Town council's got a pair of jobs... been some kobolds sighted out in the woods they want removed, and goblins up in the North Pass too. Either job's worth 600 gold lump sum. Aside from the council, Old Man Hrolf ran outta reagents again and is paying well for critter parts. Gotta list here if you're interested. Get everything he wants and it's 300 gold and a peek at his library."[/color] He squints down at you as he polishes one of an endless series of dented metal ale mugs. [color=sienna]"Y'ask me, the collecting critters is prob'ly the easiest job of them. Heard the goblins have some kinda fancy leader what knows his stuff; could be a hard time. They got the North Pass closed, though, and that's rough for all of us. Might get some extra rewards from the townsfolk if you cleared 'em out."[/color] [/QUOTE]
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