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Company of the Morning Sun: Heroes for Hire
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<blockquote data-quote="Zurai" data-source="post: 4315213" data-attributes="member: 52324"><p><span style="color: darkolivegreen">"Mangy Cur!"</span>, shouts Trevor as he jogs over to the closer wolf attacking Michael. He batters the wolf, giving Michael the opportunity to roll out from between his lupine attackers.</p><p></p><p>Talia again raises her her hand, her long, spindly fingers gripping a small glass orb. She whispers the words again, and another whirling cloud of force springs up from the earth, this time surrounding Michael's until-recently-uninjured foe. The magical blades whirl and spin around the wolf and soon the air is filled with a fine mist of blood.</p><p></p><p>Raecan turns to face the wolves that are working together to bring down Michael. His elven eyes narrow as he studies the wolf that stands between him and his fellow mercenary. He once again nocks and fires two arrows in rapid succession. Before the second arrow hits its mark, he is moving quickly across the battlefield, not wanting to get caught out in the open again. He reaches his destination as the wolf staggers and collapses to the ground.</p><p></p><p><span style="color: dimgrey">"I've.. Uh.. Changed my mind. Teamwork is good. Yay team!"</span> Michael scampers away from the wolves, a beam of radiant light lancing out fromn his hand into the already deeply wounded wolf. The wolf howls in unearthly horror as the radiance engulfs its form. A moment later, all that remains of it is a shadow burnt into the ground.</p><p></p><p>The sole remaining wolf growls low in its throat and again hurls itself at Shamash, doing little damage but once again knocking the paladin off his feet*.</p><p></p><p></p><p>Initiative Order:</p><p>Trevor <---- Narration starts here</p><p>Talia</p><p>Raecan</p><p>Michael Cael</p><p>Wolves <---- Narration ends here</p><p></p><p>Shamash <---- Current initiative</p><p>Goblin Wolfrider</p><p>Kriv</p><p></p><p></p><p>Battle Summary:</p><p>Goblin Wolfrider - <span style="color: slategrey">Injured</span>; cursed (Michael)</p><p>Wolf 1 - <span style="color: darkred">DEAD</span></p><p>Wolf 2 - <span style="color: darkred">DEAD</span></p><p>Wolf 3 - <span style="color: darkred">DEAD</span></p><p>Wolf 4 - <span style="color: red">Bloodied</span></p><p></p><p>Shamash - 11**/28 hp; prone, potentially <span style="color: red">bloodied</span></p><p>Raecan - 18/24 hp</p><p>Trevor - 28/28 hp</p><p>Michael - 14+1/30 hp; <span style="color: red">bloodied</span></p><p>Kriv - 24/24 hp</p><p>Talia - 23/23 hp</p><p></p><p></p><p>* - 21 to hit, 4 damage. Also knocks Shamash prone.</p><p>** - Still missing the +1d6 heal from Inspiring Word</p><p>*** - I've made minor updates to Michael's actions based on sequence of events: Michael shifted 2 squares SW thanks to Trevor's Covering Strike (which hit, since I always use the original roll for changed actions), then stood up on his own turn instead of shifting again. Instead of cursing the deceased wolf 3, I had him curse the closest remaining living enemy, the wolfrider. I hope there's no objections.</p><p></p><p><img src="http://i98.photobucket.com/albums/l245/Zurai001/Heroes%20for%20Hire/H4H-CotMSFight1Round3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Zurai, post: 4315213, member: 52324"] [color=darkolivegreen]"Mangy Cur!"[/color], shouts Trevor as he jogs over to the closer wolf attacking Michael. He batters the wolf, giving Michael the opportunity to roll out from between his lupine attackers. Talia again raises her her hand, her long, spindly fingers gripping a small glass orb. She whispers the words again, and another whirling cloud of force springs up from the earth, this time surrounding Michael's until-recently-uninjured foe. The magical blades whirl and spin around the wolf and soon the air is filled with a fine mist of blood. Raecan turns to face the wolves that are working together to bring down Michael. His elven eyes narrow as he studies the wolf that stands between him and his fellow mercenary. He once again nocks and fires two arrows in rapid succession. Before the second arrow hits its mark, he is moving quickly across the battlefield, not wanting to get caught out in the open again. He reaches his destination as the wolf staggers and collapses to the ground. [color=dimgrey]"I've.. Uh.. Changed my mind. Teamwork is good. Yay team!"[/color] Michael scampers away from the wolves, a beam of radiant light lancing out fromn his hand into the already deeply wounded wolf. The wolf howls in unearthly horror as the radiance engulfs its form. A moment later, all that remains of it is a shadow burnt into the ground. The sole remaining wolf growls low in its throat and again hurls itself at Shamash, doing little damage but once again knocking the paladin off his feet*. Initiative Order: Trevor <---- Narration starts here Talia Raecan Michael Cael Wolves <---- Narration ends here Shamash <---- Current initiative Goblin Wolfrider Kriv Battle Summary: Goblin Wolfrider - [color=slategrey]Injured[/color]; cursed (Michael) Wolf 1 - [color=darkred]DEAD[/color] Wolf 2 - [color=darkred]DEAD[/color] Wolf 3 - [color=darkred]DEAD[/color] Wolf 4 - [color=red]Bloodied[/color] Shamash - 11**/28 hp; prone, potentially [color=red]bloodied[/color] Raecan - 18/24 hp Trevor - 28/28 hp Michael - 14+1/30 hp; [color=red]bloodied[/color] Kriv - 24/24 hp Talia - 23/23 hp * - 21 to hit, 4 damage. Also knocks Shamash prone. ** - Still missing the +1d6 heal from Inspiring Word *** - I've made minor updates to Michael's actions based on sequence of events: Michael shifted 2 squares SW thanks to Trevor's Covering Strike (which hit, since I always use the original roll for changed actions), then stood up on his own turn instead of shifting again. Instead of cursing the deceased wolf 3, I had him curse the closest remaining living enemy, the wolfrider. I hope there's no objections. [IMG]http://i98.photobucket.com/albums/l245/Zurai001/Heroes%20for%20Hire/H4H-CotMSFight1Round3.png[/IMG] [/QUOTE]
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