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<blockquote data-quote="Jemal" data-source="post: 4300411" data-attributes="member: 9026"><p>Michael Cael</p><p>Hman Male Warlock 1</p><p>AL:Unaligned HT: 5'10" WT: 160 Hair: Red Eyes: Green</p><p></p><p>STR: 8 (+) [8 base]</p><p>DEX: 16 (+3) [10 base +9 points]</p><p>CON: 18 (+4) [10 base +9 points +2 race]</p><p>INT: 12 (+1) [10 base +2 points]</p><p>WIS: 10 (+) [10 base]</p><p>CHA: 12 (+1) [10 base +2 points]</p><p></p><p>HP: 30 Healing Surge: 7 (10/day)</p><p>AC: 16 FORT: 15 REF: 16 WILL: 13</p><p>Init: +5 Speed: 6</p><p></p><p>Skills: [6 trained]</p><p>Arcana +6 [+5 trained + 1 Int]</p><p>Bluff +6 [+5 trained + 1 Cha]</p><p>Insight +5 [+5 trained]</p><p>Intimidate +6 [+5 trained + 1 Cha]</p><p>Thievery +8 [+5 trained + 3 Dex]</p><p>Stealth +8 [+5 trained + 3 Dex]</p><p>Perception +1 [Untrained, +1 Elf nearby]</p><p></p><p>Feats: [2] Skill Training(Stealth), Shield proficiency(Light)</p><p></p><p>Class/Racial Features: </p><p>Prime Shot (+1 atk bonus if closest ally to target)</p><p>Shadow Walk (Concealment if move 3 squares)</p><p>Warlock's Curse (Minor action, closest enemy in sight, +1d6 damage from your attacks)</p><p>Infernal Pact(Hellish Rebuke, Dark one's blessing:When cursed enemy reduced to 0 or few hp, gain 1 temp hp)</p><p></p><p>At Will: </p><p>Eldritch Blast [+4 vs Reflex; 1d10+4damage *Standard, range 10*]</p><p>Hellish Rebuke [+4 vs Reflex; 1d6+4 fire damage. If you take damage before end of next turn, target takes extra 1d6+4 damage *Standard, range 10*]</p><p>Dire Radiance [+4 vs Fort; 1d6+4 Radiant damage. If target moves closer to you on its next turn, it takes extra 1d6+4 *Standard, range 10*]</p><p></p><p>Encounter: </p><p>Vampiric Embrace[+4 vs will; 2d8+4 Necrotic damage, gain 6 temp hp *Standard, Range 5*]</p><p></p><p>Daliy: </p><p>Flames of Phlegethos [+4 vs reflex, 3d10+4 fire damage, ongoing 5 fire (save ends)*Standarde, Range 10*]</p><p></p><p>Languages: Common, Goblin</p><p></p><p>Equipment: </p><p>Leather Armour (25)</p><p>Light Shield (5)</p><p>70 GP</p><p>[sblock=Description/background]</p><p>This Hard-headed, Stubborn young man named Michael has always stood out in a crowd. Whether due to his Dark Red hair, startling green eyes and strongly confident face (Always clean-shaven), or because he's always doing something that others want to see.</p><p>Even as a child, Michael was different. A darker outlook than most kids, he grew up too quickly some say, taking after his father.. Though his parents were only spoken of in whispers when he was out of the room, as they'd left him to the orphanage when he was only a year old. Not much is known about his past, other than his dad was also a warlock. He keeps his own counsel, speaking to many people but never seeming to give any information about himself while getting the other guy to talk. When he does talk about himself, it's usually vague, generalized, or abstract.[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4300411, member: 9026"] Michael Cael Hman Male Warlock 1 AL:Unaligned HT: 5'10" WT: 160 Hair: Red Eyes: Green STR: 8 (+) [8 base] DEX: 16 (+3) [10 base +9 points] CON: 18 (+4) [10 base +9 points +2 race] INT: 12 (+1) [10 base +2 points] WIS: 10 (+) [10 base] CHA: 12 (+1) [10 base +2 points] HP: 30 Healing Surge: 7 (10/day) AC: 16 FORT: 15 REF: 16 WILL: 13 Init: +5 Speed: 6 Skills: [6 trained] Arcana +6 [+5 trained + 1 Int] Bluff +6 [+5 trained + 1 Cha] Insight +5 [+5 trained] Intimidate +6 [+5 trained + 1 Cha] Thievery +8 [+5 trained + 3 Dex] Stealth +8 [+5 trained + 3 Dex] Perception +1 [Untrained, +1 Elf nearby] Feats: [2] Skill Training(Stealth), Shield proficiency(Light) Class/Racial Features: Prime Shot (+1 atk bonus if closest ally to target) Shadow Walk (Concealment if move 3 squares) Warlock's Curse (Minor action, closest enemy in sight, +1d6 damage from your attacks) Infernal Pact(Hellish Rebuke, Dark one's blessing:When cursed enemy reduced to 0 or few hp, gain 1 temp hp) At Will: Eldritch Blast [+4 vs Reflex; 1d10+4damage *Standard, range 10*] Hellish Rebuke [+4 vs Reflex; 1d6+4 fire damage. If you take damage before end of next turn, target takes extra 1d6+4 damage *Standard, range 10*] Dire Radiance [+4 vs Fort; 1d6+4 Radiant damage. If target moves closer to you on its next turn, it takes extra 1d6+4 *Standard, range 10*] Encounter: Vampiric Embrace[+4 vs will; 2d8+4 Necrotic damage, gain 6 temp hp *Standard, Range 5*] Daliy: Flames of Phlegethos [+4 vs reflex, 3d10+4 fire damage, ongoing 5 fire (save ends)*Standarde, Range 10*] Languages: Common, Goblin Equipment: Leather Armour (25) Light Shield (5) 70 GP [sblock=Description/background] This Hard-headed, Stubborn young man named Michael has always stood out in a crowd. Whether due to his Dark Red hair, startling green eyes and strongly confident face (Always clean-shaven), or because he's always doing something that others want to see. Even as a child, Michael was different. A darker outlook than most kids, he grew up too quickly some say, taking after his father.. Though his parents were only spoken of in whispers when he was out of the room, as they'd left him to the orphanage when he was only a year old. Not much is known about his past, other than his dad was also a warlock. He keeps his own counsel, speaking to many people but never seeming to give any information about himself while getting the other guy to talk. When he does talk about himself, it's usually vague, generalized, or abstract.[/sblock] [/QUOTE]
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