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<blockquote data-quote="Lylandra" data-source="post: 7060673" data-attributes="member: 6816692"><p>Definitely the two we've chosen for our current campaigns: War of the Burning Sky and Zeitgeist. Jason Bulmahn's upcoming Edge of Eventide seems to heavily implement choice as well, even if you have to choose between roghly pre-generated PC personae. I don't know too much about the Paizo APs though as I've tried to stick to the APs which were reviewd to be both epic and adaptable. </p><p></p><p>In my opinion, a creative/experienced GM can always change an AP depending on their player's actions, but some discourage too much choice because later adventures wouldn't make much sense (which was what happened to us when we were playing Way of the Wicked... great storyline but certain stuff just *has* to happen no matter what you're doing unless your GM wants to completely re-write certain adventures from scratch).</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7060673, member: 6816692"] Definitely the two we've chosen for our current campaigns: War of the Burning Sky and Zeitgeist. Jason Bulmahn's upcoming Edge of Eventide seems to heavily implement choice as well, even if you have to choose between roghly pre-generated PC personae. I don't know too much about the Paizo APs though as I've tried to stick to the APs which were reviewd to be both epic and adaptable. In my opinion, a creative/experienced GM can always change an AP depending on their player's actions, but some discourage too much choice because later adventures wouldn't make much sense (which was what happened to us when we were playing Way of the Wicked... great storyline but certain stuff just *has* to happen no matter what you're doing unless your GM wants to completely re-write certain adventures from scratch). [/QUOTE]
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