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Compelling Storytelling
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<blockquote data-quote="pemerton" data-source="post: 7063952" data-attributes="member: 42582"><p>But character development doesn't have to be about roleplaying in any theatrical sense. It's about character motivations, goals etc.</p><p></p><p>These can be fairly easily put into play, provided that (i) the players provide some hooks, and (ii) the GM manages the framing properly.</p><p></p><p>I think the bigger obstacles tend to be a sense that player/PC focused "story" is a "sidequest" that should be secondary to the GM's "main plot", which is often set up to be independent of any player/PC hooks. (This is the converse of [MENTION=6688937]Ratskinner[/MENTION]'s point about sandboxes.)</p><p></p><p>EDIT: You're probably not going to get great literature out of RPGing. But presumably that's not the goal. In the same way the pretty crappy music is still enjoyable when you're playing it yourself; or that less than cordon bleu food can be enjoyable when you've prepared it yourself; so I think the same is true of stories and RPGing.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7063952, member: 42582"] But character development doesn't have to be about roleplaying in any theatrical sense. It's about character motivations, goals etc. These can be fairly easily put into play, provided that (i) the players provide some hooks, and (ii) the GM manages the framing properly. I think the bigger obstacles tend to be a sense that player/PC focused "story" is a "sidequest" that should be secondary to the GM's "main plot", which is often set up to be independent of any player/PC hooks. (This is the converse of [MENTION=6688937]Ratskinner[/MENTION]'s point about sandboxes.) EDIT: You're probably not going to get great literature out of RPGing. But presumably that's not the goal. In the same way the pretty crappy music is still enjoyable when you're playing it yourself; or that less than cordon bleu food can be enjoyable when you've prepared it yourself; so I think the same is true of stories and RPGing. [/QUOTE]
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