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<blockquote data-quote="Thurmas" data-source="post: 7228320" data-attributes="member: 6866167"><p>So since you are proposing to change the -5/+10 mechanic anyway, I'd like to propose an alternative. I think the -5/+10 is the problem, not the multiple times pet turn, especially since it is so easy to get advantage on attacks, which basically negates the negative. Instead I would propose a flat +proficiency bonus to damage for each attack using the specified weapon type, and add that feature to the two weapon fighting feat as well. For most levels that people play, that's a +2 or 3 to damage, maybe a +4 eventually, but not as game breaking as +10. Plus it scales with level instead of just being crazy as soon as you get it. </p><p></p><p>I'd also like to see great weapon master give a little love to sword and board maybe, if not make a separate feat to address it:</p><p></p><p>First, require the bonus action attack on crit or kill to be made with a two handed or versatile weapon being wielded with two hands that you are proficient with. (Instead of any weapon.)</p><p></p><p>Second, if you wield a versatile weapon that you are proficient with in one hand and no other weapons, you may roll weapon damage as if you were wielding it two handed. This does not count as using it 2 handed to gain a bonus attack. </p><p></p><p>Lastly, you would have the feature mentioned earlier. Melee attacks you make with weapons with the two handed or versatile property that you are proficient with add your proficiency bonus to their damage.</p></blockquote><p></p>
[QUOTE="Thurmas, post: 7228320, member: 6866167"] So since you are proposing to change the -5/+10 mechanic anyway, I'd like to propose an alternative. I think the -5/+10 is the problem, not the multiple times pet turn, especially since it is so easy to get advantage on attacks, which basically negates the negative. Instead I would propose a flat +proficiency bonus to damage for each attack using the specified weapon type, and add that feature to the two weapon fighting feat as well. For most levels that people play, that's a +2 or 3 to damage, maybe a +4 eventually, but not as game breaking as +10. Plus it scales with level instead of just being crazy as soon as you get it. I'd also like to see great weapon master give a little love to sword and board maybe, if not make a separate feat to address it: First, require the bonus action attack on crit or kill to be made with a two handed or versatile weapon being wielded with two hands that you are proficient with. (Instead of any weapon.) Second, if you wield a versatile weapon that you are proficient with in one hand and no other weapons, you may roll weapon damage as if you were wielding it two handed. This does not count as using it 2 handed to gain a bonus attack. Lastly, you would have the feature mentioned earlier. Melee attacks you make with weapons with the two handed or versatile property that you are proficient with add your proficiency bonus to their damage. [/QUOTE]
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