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<blockquote data-quote="Caliburn101" data-source="post: 7708408" data-attributes="member: 6802178"><p>That would be an expensive set of abilities to maximise. Even after that the character would be a pile of quivering jelly off an encounter with a courtier with intimidation skills as great as his/her combat skills, and would likewise also be very vulnerable to stealth attacks where none of those snacky defensive skills will help - having invested little or nothing in the way of Discipline and Awareness.</p><p></p><p>I do take your point - but remember - there are different modes of character creation - and they are GM decided - you can limit the choices made if you like, and even cap starting stats at 12 and skills at 3 if that is the campaign start point you want.</p><p></p><p>I would say it is no more an issue that a 5th Edition D&D Bear Totem Barbarian with Great Weapon Fighting to be honest.</p></blockquote><p></p>
[QUOTE="Caliburn101, post: 7708408, member: 6802178"] That would be an expensive set of abilities to maximise. Even after that the character would be a pile of quivering jelly off an encounter with a courtier with intimidation skills as great as his/her combat skills, and would likewise also be very vulnerable to stealth attacks where none of those snacky defensive skills will help - having invested little or nothing in the way of Discipline and Awareness. I do take your point - but remember - there are different modes of character creation - and they are GM decided - you can limit the choices made if you like, and even cap starting stats at 12 and skills at 3 if that is the campaign start point you want. I would say it is no more an issue that a 5th Edition D&D Bear Totem Barbarian with Great Weapon Fighting to be honest. [/QUOTE]
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