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<blockquote data-quote="skunian" data-source="post: 124119" data-attributes="member: 3094"><p>What they all said. I also agree with Icebear that you roll for each attack individually, it is also important to remember what Crothian said, you only have to make a concentration check on the initiative you are casting the spell. So an example would be: There are 3 combatants, Wizard, Orc 1 and Orc 2. Orc 1 gets a 15 for Init, wizard gets a 12 and orc 2 has a 9. Orc 1 goes and takes a swing at wizard hitting him for 3 points of damage, then wizard goes, (no need for a concentration check fromthe damege he took damage on 15 not 12), he can cast defenseivly to not provoke and AoO, and cast his sleep spell to make the orc go bye bye. If he does not cast on the defensive, Orc 1 gets an AoO hitting the wizard again for 3 damage and the wizard would need to make a concentration check to get the spell off (he was damaged on init 12). Spells with a longer casting time would cause you to make a concetration check each time you are hit until the spell is cast.</p></blockquote><p></p>
[QUOTE="skunian, post: 124119, member: 3094"] What they all said. I also agree with Icebear that you roll for each attack individually, it is also important to remember what Crothian said, you only have to make a concentration check on the initiative you are casting the spell. So an example would be: There are 3 combatants, Wizard, Orc 1 and Orc 2. Orc 1 gets a 15 for Init, wizard gets a 12 and orc 2 has a 9. Orc 1 goes and takes a swing at wizard hitting him for 3 points of damage, then wizard goes, (no need for a concentration check fromthe damege he took damage on 15 not 12), he can cast defenseivly to not provoke and AoO, and cast his sleep spell to make the orc go bye bye. If he does not cast on the defensive, Orc 1 gets an AoO hitting the wizard again for 3 damage and the wizard would need to make a concentration check to get the spell off (he was damaged on init 12). Spells with a longer casting time would cause you to make a concetration check each time you are hit until the spell is cast. [/QUOTE]
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