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Concerning Hit Points/ Hit Die
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<blockquote data-quote="Infiniti2000" data-source="post: 2452485" data-attributes="member: 31734"><p>Thanee, the conceptual problem with that approach is that the better you roll (below average), then the less of a bonus you receive. E.g. eight-sided HD:</p><p> </p><p>1 - gain +3 hp</p><p>2 - gain +2 hp</p><p>3 - gain +1 hp</p><p>4-8 - gain no additional hp</p><p> </p><p>You're basically rewarding the low rolls. Our system (and I say our because we rotate DMs and use the same houserules to keep things consistent) is to roll hp and you may reroll once, but you have to keep the second roll. Someone has to witness it. In a game with people who are not such longtime friends as our group, then maybe I'd recommend having the whole group witness it.</p><p> </p><p>I really don't like the method you propose. I especially dislike one idea I heard, which was to reroll 1's. So, it was actually a major benefit to get a 1 instead of a 2 or even really a 3.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2452485, member: 31734"] Thanee, the conceptual problem with that approach is that the better you roll (below average), then the less of a bonus you receive. E.g. eight-sided HD: 1 - gain +3 hp 2 - gain +2 hp 3 - gain +1 hp 4-8 - gain no additional hp You're basically rewarding the low rolls. Our system (and I say our because we rotate DMs and use the same houserules to keep things consistent) is to roll hp and you may reroll once, but you have to keep the second roll. Someone has to witness it. In a game with people who are not such longtime friends as our group, then maybe I'd recommend having the whole group witness it. I really don't like the method you propose. I especially dislike one idea I heard, which was to reroll 1's. So, it was actually a major benefit to get a 1 instead of a 2 or even really a 3. [/QUOTE]
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Community
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Concerning Hit Points/ Hit Die
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