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"Confirmed crits and fumbles," anyone tried it?
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<blockquote data-quote="Stormonu" data-source="post: 8414950" data-attributes="member: 52734"><p>I use "confirmed crits" - actually the 2E version. Nat 20 always hits, but you get to roll an additional attack; if that hits it's treated as a second hit. If you get a Nat 20 on the 2nd roll, you hit again AND make another attack.</p><p></p><p>I have had a lot of PCs who had high AC's thus take a hit, but the opponent fails to sufficiently actually hit with the second hit. Also have had PCs who have rolled multiple 20's in a row. I think the current record is 4, followed with a hit. Highest record I believe was back in 2E, with eight 20's in a row, followed by a 19. Both times, by PCs.</p><p></p><p>I also use fumbles, but the PC/monster gets a "recovery" save. If the 2nd roll is a hit, nothing happens. Otherwise, the target is open to a Opportunity attack (which does use the enemy's reactions).</p><p></p><p>I also have "crit saves" - if a target rolls a nat 20 for the save, they not only save but if the attack would have caused damage on a miss, they take no damage OR they can choose an ally within 15 feet to reroll a failed save. Works for PCs and monsters.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8414950, member: 52734"] I use "confirmed crits" - actually the 2E version. Nat 20 always hits, but you get to roll an additional attack; if that hits it's treated as a second hit. If you get a Nat 20 on the 2nd roll, you hit again AND make another attack. I have had a lot of PCs who had high AC's thus take a hit, but the opponent fails to sufficiently actually hit with the second hit. Also have had PCs who have rolled multiple 20's in a row. I think the current record is 4, followed with a hit. Highest record I believe was back in 2E, with eight 20's in a row, followed by a 19. Both times, by PCs. I also use fumbles, but the PC/monster gets a "recovery" save. If the 2nd roll is a hit, nothing happens. Otherwise, the target is open to a Opportunity attack (which does use the enemy's reactions). I also have "crit saves" - if a target rolls a nat 20 for the save, they not only save but if the attack would have caused damage on a miss, they take no damage OR they can choose an ally within 15 feet to reroll a failed save. Works for PCs and monsters. [/QUOTE]
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"Confirmed crits and fumbles," anyone tried it?
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