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<blockquote data-quote="YeOldeAlbatross" data-source="post: 3785152" data-attributes="member: 52884"><p><span style="color: slategray">OOC: You can move through the bushes, although that will count as moving through difficult terrain. Also, the bushes are very thorny, so in addition to the movement penalty, characters might find the experience a bit...painful. I will add coordinates to the next map posted, that is an excellent point.</span></p><p></p><p>[sblock=Besik, Telepathy]Besik reaches out with his mind and picks up thoughts from these fey. They are quite hostile, with a xenophobic hatred for all 'big folk'. It seems clear that they are willing to use any means necessary to defend their glade and drive away intruders. They wish the party nothing but evil and malice.[/sblock]</p><p>[sblock=Jerivan, Detect Evil]Sure enough, these mean little fey have a potent aura of evil about them, full of hatred and malice.[/sblock]</p><p></p><p>Aelish, having understood the language spoken by these unusual fey, responds in their own tongue. Unfortunately, his words seem to have little beneficial result. The furthest fey shouts back again, in a shrill, angry voice.</p><p>[sblock=Sylvan Language]<span style="color: darkred">"Despoiler! Your presence here will not be tolerated! Death to all of you!"</span>[/sblock]</p><p>[sblock=Diplomacy Check: 13, Sense Motive Check: 18]It seems quite clear to Aelish that these aggressive fey are in no mood for negotation. It's time to fight![/sblock]</p><p></p><p><strong><span style="color: red"><span style="font-size: 12px">SURPRISE ROUND</span></span></strong></p><p></p><p><span style="color: slategray">Shandul attacks vine with bow, hits for 10 damage, severing it. Vine deals 3 damage to Shandul. Shandul falls 10', taking 2 damage. Shandul is lying prone.</span></p><p><span style="color: slategray">Fey #1 ranged attack vs. Aelish with bow, Misses.</span></p><p><span style="color: slategray">Fey #2 and #3 move to flank Shandul.</span> </p><p></p><p>Shandul curses as the noose tightens around his ankle and whips him off his feet. Rather than dangle helplessly in the sight of his enemies, he looses the arrow he had nocked, seeking to sever the vine which holds him suspended. Even hanging in the awkward position in which he finds himself, Shandul's aim is unerring. Even as the thorns of the vine dig into his ankle, Shandul's arrow cleanly severs the entangling growth. With the vine severed, Shandul falls unceremoniously to the ground below. He lands with a thump, wincing both from the fall and the painful thorns which had dug into his flesh. He lays now upon his back, hurting, but glad to be free of the trap.</p><p></p><p>The furthest fey raises an odd looking shortbow, and fires a small arrow at Aelish. Fortunately, the fey's aim is off, and the arrow flies wide of the herald.</p><p></p><p>The two nearer fey advance aggressively, moving effortlessly through the thorny rose bush growth. Surrounding the fallen Shandul, they menace the ranger with thorny bracers strapped to their forearms. </p><p></p><p>[sblock=Die Rolls]<a href="http://invisiblecastle.com/find.py?id=1276959" target="_blank">Aelish Diplomacy Check (1d20+14=15)</a> </p><p><a href="http://invisiblecastle.com/find.py?id=1276962" target="_blank">Aelish Sense Motive Check (1d20+9=18)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1276989" target="_blank">Shandul Attack roll vs. vine with bow (1d20+7=20)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1276990" target="_blank">Shandul Damage roll with bow (1d8+2=10)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1276994" target="_blank">Shandul damage from thorny snare (1d6=3)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1276996" target="_blank">Shandul damage from 10' fall (1d6=2)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1277011" target="_blank">Aelish Initiative (1d20+4=5)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1277012" target="_blank">Aldur Initiative (1d20+1=4)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1277013" target="_blank">Percivilis Initiative (1d20+1=2)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1277016" target="_blank">Jerivan Initiative (1d20=4)</a></p><p><a href="http://invisiblecastle.com/find.py?id=1277017" target="_blank">Besik Initiative (1d20+3=12)</a></p><p>[/sblock]</p><p><span style="color: red"><span style="font-size: 12px"><strong>END SURPRISE ROUND</strong></span></span></p><p></p><p></p><p><u>Initiative Order, Round 1</u></p><p>17: Shandul (25/31 hp)(Lying Prone)</p><p>12: Besik (22/22 hp)</p><p>8: Fey 1</p><p>8: Fey 2</p><p>8: Fey 3</p><p>5: Aelish (33/33 hp)</p><p>4: Aldur (59/59 hp)</p><p>4: Jerivan (33/33 hp)</p><p>2: Percivilis (43/43 hp)</p><p></p><p><img src="http://www.freewebs.com/malvoisin2752/Fey%20Glade%20Rd1-2.JPG" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="YeOldeAlbatross, post: 3785152, member: 52884"] [color=slategray]OOC: You can move through the bushes, although that will count as moving through difficult terrain. Also, the bushes are very thorny, so in addition to the movement penalty, characters might find the experience a bit...painful. I will add coordinates to the next map posted, that is an excellent point.[/color] [sblock=Besik, Telepathy]Besik reaches out with his mind and picks up thoughts from these fey. They are quite hostile, with a xenophobic hatred for all 'big folk'. It seems clear that they are willing to use any means necessary to defend their glade and drive away intruders. They wish the party nothing but evil and malice.[/sblock] [sblock=Jerivan, Detect Evil]Sure enough, these mean little fey have a potent aura of evil about them, full of hatred and malice.[/sblock] Aelish, having understood the language spoken by these unusual fey, responds in their own tongue. Unfortunately, his words seem to have little beneficial result. The furthest fey shouts back again, in a shrill, angry voice. [sblock=Sylvan Language][color=darkred]"Despoiler! Your presence here will not be tolerated! Death to all of you!"[/color][/sblock] [sblock=Diplomacy Check: 13, Sense Motive Check: 18]It seems quite clear to Aelish that these aggressive fey are in no mood for negotation. It's time to fight![/sblock] [b][color=red][size=3]SURPRISE ROUND[/size][/color][size=3][/size][/b] [color=slategray]Shandul attacks vine with bow, hits for 10 damage, severing it. Vine deals 3 damage to Shandul. Shandul falls 10', taking 2 damage. Shandul is lying prone. Fey #1 ranged attack vs. Aelish with bow, Misses. Fey #2 and #3 move to flank Shandul.[/color] Shandul curses as the noose tightens around his ankle and whips him off his feet. Rather than dangle helplessly in the sight of his enemies, he looses the arrow he had nocked, seeking to sever the vine which holds him suspended. Even hanging in the awkward position in which he finds himself, Shandul's aim is unerring. Even as the thorns of the vine dig into his ankle, Shandul's arrow cleanly severs the entangling growth. With the vine severed, Shandul falls unceremoniously to the ground below. He lands with a thump, wincing both from the fall and the painful thorns which had dug into his flesh. He lays now upon his back, hurting, but glad to be free of the trap. The furthest fey raises an odd looking shortbow, and fires a small arrow at Aelish. Fortunately, the fey's aim is off, and the arrow flies wide of the herald. The two nearer fey advance aggressively, moving effortlessly through the thorny rose bush growth. Surrounding the fallen Shandul, they menace the ranger with thorny bracers strapped to their forearms. [sblock=Die Rolls][url=http://invisiblecastle.com/find.py?id=1276959]Aelish Diplomacy Check (1d20+14=15)[/url] [url=http://invisiblecastle.com/find.py?id=1276962]Aelish Sense Motive Check (1d20+9=18)[/url] [url=http://invisiblecastle.com/find.py?id=1276989]Shandul Attack roll vs. vine with bow (1d20+7=20)[/url] [url=http://invisiblecastle.com/find.py?id=1276990]Shandul Damage roll with bow (1d8+2=10)[/url] [url=http://invisiblecastle.com/find.py?id=1276994]Shandul damage from thorny snare (1d6=3)[/url] [url=http://invisiblecastle.com/find.py?id=1276996]Shandul damage from 10' fall (1d6=2)[/url] [url=http://invisiblecastle.com/find.py?id=1277011]Aelish Initiative (1d20+4=5)[/url] [url=http://invisiblecastle.com/find.py?id=1277012]Aldur Initiative (1d20+1=4)[/url] [url=http://invisiblecastle.com/find.py?id=1277013]Percivilis Initiative (1d20+1=2)[/url] [url=http://invisiblecastle.com/find.py?id=1277016]Jerivan Initiative (1d20=4)[/url] [url=http://invisiblecastle.com/find.py?id=1277017]Besik Initiative (1d20+3=12)[/url] [/sblock] [color=red][size=3][b]END SURPRISE ROUND[/b][/size][/color][size=3][b][/b][/size][b][/b] [u]Initiative Order, Round 1[/u] 17: Shandul (25/31 hp)(Lying Prone) 12: Besik (22/22 hp) 8: Fey 1 8: Fey 2 8: Fey 3 5: Aelish (33/33 hp) 4: Aldur (59/59 hp) 4: Jerivan (33/33 hp) 2: Percivilis (43/43 hp) [img]http://www.freewebs.com/malvoisin2752/Fey%20Glade%20Rd1-2.JPG[/img] [/QUOTE]
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