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Constables of the 14th Ward
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<blockquote data-quote="Leif" data-source="post: 3634018" data-attributes="member: 48762"><p><strong>Third Flashback to Earlier Today</strong></p><p></p><p>After leaving your offices in the Magisterial Building of the 14th Ward, you think briefly about splitting up to make your rounds quicker, so that you can hurry on over to the 2nd Ward to help out over there. Watching the crowds in the Southern Merchant's Square, you continue your discussion of splitting up to cover more territory. This discussion quickly becoms moot as soon as Alarion catches a glimpse of someone matching the description of Thaddeus Thornapple given to you by Ignatious Ironshirt! You all hurry to the place where you thought that you saw him. Lounging in the doorway of a shop you see Roger the Codger. Roger is a ubiquitous feature of the lives of the constables in the 14th. It seems as if he's always wandering into some mess or other, and usually while he's stewed to the gills! At present, however, he might possibly be able to offer you something constructive! Roger says, "Yoush guysh a-lookin' for a greasy druid-lookin' dude?" "We certainly are!" says Thea, "Which way did he go?" Roger the Codger points, and you head that way. You are moving down what seems to be a featureless street, when suddenly Moru Sen cries, "Look! There he is!," and you all immediately take off towards the grungy-looking skinny guy in the forest green robe en masse. Thaddeus Thornapple jumps two feet into the air, and just keeps going up. He walks into the air over the Southern Merchant's Square as if it were stairs, while the squad is left on the ground to struggle against the crowds of people in order to progress towards your quarry. All that you can do under these circumstances is to chase him, going at a pace that feels painfully slow, since missile weapons are totally out of the question in the crowded market and the crowded neighboring streets. Thaddeus Thornapple heads across the hub, and continues striding along in the air as he goes over the buildings at the edge of the Square. After passing over a couple of blocks of buildings he seems to be coming back down. The party finally makes it across the square and you charge as one, pell mell, though alleys and streets trying to catch up to Thaddeus Thornapple, but you quickly lose his trail in the maze-like streets. You spend what feels like hours (but in reality is probably only a few minutes?) checking the area where he seemed to be headed, but without any success, and it appears that he has eluded you. Finally, as a group you are very frustrated and thinking of giving up and going on to the 'Staff for a beer, and then on to the 2nd Ward as instructed, when Darius sees a furtive looking fellow with long greasy hair, a long greasy beard, and a green robe at the far end of an alley that opens off the street to your right, prying up a manhole cover. He obviously sees all of you, too. As the party approaches, Thaddeus Thornapple grins at you and drops into a manhole he's just opened. As you rush toward him, a flock of 'birds' shoots up out of the hole followed closely by some really big rats. A swarm of smaller rats, dogs, cats and vermin pours out of a sewer grate in the curb closer to the entrance of the alley, and, more importantly, in the midst of the party.</p></blockquote><p></p>
[QUOTE="Leif, post: 3634018, member: 48762"] [b]Third Flashback to Earlier Today[/b] After leaving your offices in the Magisterial Building of the 14th Ward, you think briefly about splitting up to make your rounds quicker, so that you can hurry on over to the 2nd Ward to help out over there. Watching the crowds in the Southern Merchant's Square, you continue your discussion of splitting up to cover more territory. This discussion quickly becoms moot as soon as Alarion catches a glimpse of someone matching the description of Thaddeus Thornapple given to you by Ignatious Ironshirt! You all hurry to the place where you thought that you saw him. Lounging in the doorway of a shop you see Roger the Codger. Roger is a ubiquitous feature of the lives of the constables in the 14th. It seems as if he's always wandering into some mess or other, and usually while he's stewed to the gills! At present, however, he might possibly be able to offer you something constructive! Roger says, "Yoush guysh a-lookin' for a greasy druid-lookin' dude?" "We certainly are!" says Thea, "Which way did he go?" Roger the Codger points, and you head that way. You are moving down what seems to be a featureless street, when suddenly Moru Sen cries, "Look! There he is!," and you all immediately take off towards the grungy-looking skinny guy in the forest green robe en masse. Thaddeus Thornapple jumps two feet into the air, and just keeps going up. He walks into the air over the Southern Merchant's Square as if it were stairs, while the squad is left on the ground to struggle against the crowds of people in order to progress towards your quarry. All that you can do under these circumstances is to chase him, going at a pace that feels painfully slow, since missile weapons are totally out of the question in the crowded market and the crowded neighboring streets. Thaddeus Thornapple heads across the hub, and continues striding along in the air as he goes over the buildings at the edge of the Square. After passing over a couple of blocks of buildings he seems to be coming back down. The party finally makes it across the square and you charge as one, pell mell, though alleys and streets trying to catch up to Thaddeus Thornapple, but you quickly lose his trail in the maze-like streets. You spend what feels like hours (but in reality is probably only a few minutes?) checking the area where he seemed to be headed, but without any success, and it appears that he has eluded you. Finally, as a group you are very frustrated and thinking of giving up and going on to the 'Staff for a beer, and then on to the 2nd Ward as instructed, when Darius sees a furtive looking fellow with long greasy hair, a long greasy beard, and a green robe at the far end of an alley that opens off the street to your right, prying up a manhole cover. He obviously sees all of you, too. As the party approaches, Thaddeus Thornapple grins at you and drops into a manhole he's just opened. As you rush toward him, a flock of 'birds' shoots up out of the hole followed closely by some really big rats. A swarm of smaller rats, dogs, cats and vermin pours out of a sewer grate in the curb closer to the entrance of the alley, and, more importantly, in the midst of the party. [/QUOTE]
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