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Constables of the 14th Ward
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<blockquote data-quote="Maeglin" data-source="post: 3639640" data-attributes="member: 52838"><p>Rahvin considers the question. They had seen the terrorist cast the spell that let him walk on air. Although the former spy had no formal magickal training, he knew some of the basic principles of theurgy and thaumaturgy. In this case, however, he had no knowledge of that particular spell, or of the means by which he suspected the swarm had been conjured.</p><p></p><p><span style="color: Red">“I know little of druidic magic, Darius. But I suspect it is not one of the Least Mysteries. Probably Lesser or perhaps even, Greater... Andrew?”</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">"Oh," </span> he says. <span style="color: Red">"And thanks for killing that accursed thing, Darius."</span></p><p></p><p>[sblock=ooc] Thanks to the Jack of All trades feat, Rahvin can attempt a spellcraft check to evaluate the Air walk spell cast by Thaddeus </p><p></p><p><a href="http://invisiblecastle.com/find.py?id=1148807" target="_blank">Spellcraft check to identify Thaddeus' Airwalk spell (DC 19) (1d20 +2=15)</a> </p><p></p><p>Unfortunately, it is not successful. Please note that this use of the skill is NOT an action. Still have not decided what Rahvin is gonna do this round, given my late initiative count. Gonna wait and see what those who act before are gonna do, then will post something appropiate <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>However, since Darius and Rahvin go on the same count, it seems appropiate that he should try to answer the question... Sorry to step on the spellcasters' territory </p><p></p><p>BTW used least, lesser and greater mysteries to denote 1-3, 4-6 and 7-9 spell levels. Hope this is okay... </p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Maeglin, post: 3639640, member: 52838"] Rahvin considers the question. They had seen the terrorist cast the spell that let him walk on air. Although the former spy had no formal magickal training, he knew some of the basic principles of theurgy and thaumaturgy. In this case, however, he had no knowledge of that particular spell, or of the means by which he suspected the swarm had been conjured. [COLOR=Red]“I know little of druidic magic, Darius. But I suspect it is not one of the Least Mysteries. Probably Lesser or perhaps even, Greater... Andrew?” "Oh," [/COLOR] he says. [COLOR=Red]"And thanks for killing that accursed thing, Darius."[/COLOR] [sblock=ooc] Thanks to the Jack of All trades feat, Rahvin can attempt a spellcraft check to evaluate the Air walk spell cast by Thaddeus [url=http://invisiblecastle.com/find.py?id=1148807]Spellcraft check to identify Thaddeus' Airwalk spell (DC 19) (1d20 +2=15)[/url] Unfortunately, it is not successful. Please note that this use of the skill is NOT an action. Still have not decided what Rahvin is gonna do this round, given my late initiative count. Gonna wait and see what those who act before are gonna do, then will post something appropiate :-) However, since Darius and Rahvin go on the same count, it seems appropiate that he should try to answer the question... Sorry to step on the spellcasters' territory BTW used least, lesser and greater mysteries to denote 1-3, 4-6 and 7-9 spell levels. Hope this is okay... [/sblock] [/QUOTE]
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