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Context Switching Paralysis, or Why we Will Always Have the Thief Debate
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<blockquote data-quote="Celebrim" data-source="post: 8750854" data-attributes="member: 4937"><p>If they show up to your sessions, you are doing your job right. When they remember the things that happened in your game, take that as praise. Occasionally they may even tell you, "Good job. That was a great session." But you don't need to depend on that. If they made them laugh, that is praise. If they care about your NPCs, either loving or hating them, that is praise. If they are "Can we play again next week?", you are a good DM.</p><p></p><p></p><p></p><p>Be the GM you would want to have if you were a player.</p><p></p><p>I am all the time studying the game and trying to get better. There are things that it took a slow learner like me 20 years to learn. You have some advantage over me in that a lot of people have made mistakes and wrote down what they learned and they can share them over the internet. </p><p></p><p>But when I had been DMing like eight years, I thought about the same thing you do about a lot of Gygax's DMing advice, and I don't feel that way anymore. It might be helpful to think about just how many players he had had and how many games he had run by the time he wrote the 1e DMG. Or it might be helpful to try running campaigns with 60 players if you want to increase your sympathy for his writing.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 8750854, member: 4937"] If they show up to your sessions, you are doing your job right. When they remember the things that happened in your game, take that as praise. Occasionally they may even tell you, "Good job. That was a great session." But you don't need to depend on that. If they made them laugh, that is praise. If they care about your NPCs, either loving or hating them, that is praise. If they are "Can we play again next week?", you are a good DM. Be the GM you would want to have if you were a player. I am all the time studying the game and trying to get better. There are things that it took a slow learner like me 20 years to learn. You have some advantage over me in that a lot of people have made mistakes and wrote down what they learned and they can share them over the internet. But when I had been DMing like eight years, I thought about the same thing you do about a lot of Gygax's DMing advice, and I don't feel that way anymore. It might be helpful to think about just how many players he had had and how many games he had run by the time he wrote the 1e DMG. Or it might be helpful to try running campaigns with 60 players if you want to increase your sympathy for his writing. [/QUOTE]
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