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Conversion: WGR1 Greyhawk Ruins
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5031511" data-attributes="member: 4892"><p><strong>SKILL CHALLENGE #2</strong></p><p><em>Crossing the Bridge</em></p><p>Level 1, Complexity 1 (100 XP) [4 successes before 3 failures]</p><p></p><p>A narrow natural bridge connects the plateau the three towers are built upon to the surrounding countryside. Its unbound sides cause vertigo and a sense of forboding. Crossing the 300' bridge will be a difficult task at best.</p><p></p><p>Mandatory Skill:</p><p>Balance DC 10 - Each round spent crossing the bridge requires the character to make a balance check. The character may crawl to receive a +5 bonus to this check, but this imposes an automatic failure in addition to any normal success or failure. Characters can automatically Aid Another by providing support for each other by holding hands or tying ropes between characters. Each player receives the +2 bonus from Aid Another, and individual success or failure is based on that of the highest rolling character in a set of linked characters. Using a teleportation effect grants an automatic success in addition to normal success or failure. Flight grants two automatic successes and the character does not make a balance check for each full round of flight.</p><p></p><p>Calculate each character's successes and failures separately.</p><p></p><p>Success: Each success brings the character 1/4 of the way across the bridge.</p><p></p><p>Failure: The characters are taking too long to cross the bridge and attract the attention of three ogre thugs from the ogre lair in the ruins of the Tower of Zagig.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5031511, member: 4892"] [B]SKILL CHALLENGE #2[/B] [I]Crossing the Bridge[/I] Level 1, Complexity 1 (100 XP) [4 successes before 3 failures] A narrow natural bridge connects the plateau the three towers are built upon to the surrounding countryside. Its unbound sides cause vertigo and a sense of forboding. Crossing the 300' bridge will be a difficult task at best. Mandatory Skill: Balance DC 10 - Each round spent crossing the bridge requires the character to make a balance check. The character may crawl to receive a +5 bonus to this check, but this imposes an automatic failure in addition to any normal success or failure. Characters can automatically Aid Another by providing support for each other by holding hands or tying ropes between characters. Each player receives the +2 bonus from Aid Another, and individual success or failure is based on that of the highest rolling character in a set of linked characters. Using a teleportation effect grants an automatic success in addition to normal success or failure. Flight grants two automatic successes and the character does not make a balance check for each full round of flight. Calculate each character's successes and failures separately. Success: Each success brings the character 1/4 of the way across the bridge. Failure: The characters are taking too long to cross the bridge and attract the attention of three ogre thugs from the ogre lair in the ruins of the Tower of Zagig. [/QUOTE]
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