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Converting Greyhawk monsters
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<blockquote data-quote="Cleon" data-source="post: 5299592" data-attributes="member: 57383"><p>I would make the bite the primary attack then fiddle the strength bonus from Enlarge so its claws do 1d6+2 when embiggened (which would require a Str of 18-21).</p><p></p><p>That would mean a regular-sized Weisshund would have 1d4 claws, I'd set the bite to 1d8 like a Hell Hound.</p><p></p><p>Now the enlarge power seems to be its most important ability.</p><p></p><p>Reading the description it's a slightly less potent ability than <em>righteous might</em> since it doesn't give the DR or AC boost. How about.</p><p></p><p>Enlarge (Su): A weisshund can enlarge itself as a swift action. This increase changes the Weisshund's size category to Large and gives it a +4 size bonus to Strength and a +1 enhancement bonus to natural armor, changing its statistics as given below. Any equipment the weisshund is wearing is similarly enlarged by this power.</p><p></p><p>Large Magical Beast </p><p>Hit Dice: 4d10+16 (38 hp)</p><p>Initiative: +2</p><p>Speed: 50 ft. (10 squares)</p><p>Armor Class: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14</p><p>Base Attack/Grapple: +4/+13</p><p>Attack: bite +8 melee (2d6+5)</p><p>Full Attack: Bite +8 melee (2d6+5) and 2 claws +3 melee (1d6+2)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Enlarge, improved grab</p><p>Special Qualities: Darkvision 60 ft., detect hostile intent, low-light vision</p><p>Saves: Fort +8, Ref +6, Will +3</p><p>Abilities: Str 21, Dex 14, Con 19, Int 8, Wis 14, Cha 11</p></blockquote><p></p>
[QUOTE="Cleon, post: 5299592, member: 57383"] I would make the bite the primary attack then fiddle the strength bonus from Enlarge so its claws do 1d6+2 when embiggened (which would require a Str of 18-21). That would mean a regular-sized Weisshund would have 1d4 claws, I'd set the bite to 1d8 like a Hell Hound. Now the enlarge power seems to be its most important ability. Reading the description it's a slightly less potent ability than [I]righteous might[/I] since it doesn't give the DR or AC boost. How about. Enlarge (Su): A weisshund can enlarge itself as a swift action. This increase changes the Weisshund's size category to Large and gives it a +4 size bonus to Strength and a +1 enhancement bonus to natural armor, changing its statistics as given below. Any equipment the weisshund is wearing is similarly enlarged by this power. Large Magical Beast Hit Dice: 4d10+16 (38 hp) Initiative: +2 Speed: 50 ft. (10 squares) Armor Class: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14 Base Attack/Grapple: +4/+13 Attack: bite +8 melee (2d6+5) Full Attack: Bite +8 melee (2d6+5) and 2 claws +3 melee (1d6+2) Space/Reach: 10 ft./5 ft. Special Attacks: Enlarge, improved grab Special Qualities: Darkvision 60 ft., detect hostile intent, low-light vision Saves: Fort +8, Ref +6, Will +3 Abilities: Str 21, Dex 14, Con 19, Int 8, Wis 14, Cha 11 [/QUOTE]
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