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Converting monsters from Dragon magazine
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<blockquote data-quote="Shade" data-source="post: 5296685" data-attributes="member: 287"><p>That's an apt comparison. In that case, gaseous form seems the best option, although I'm also a bit fond of the airy quality (from the plague brush, et. al) for them.</p><p></p><p>Airy (Ex): Since a dust devil's anatomy is made up of a (relatively) small amount of earth matter and lots of empty space, it is difficult to know where to attack the creature. Any melee or ranged attack with a piercing weapon directed at a dust devil has a 20% miss chance. The blow or missle may pass through the creature's body without harming it. Even a true seeing effect is useless for determining where and how to strike the creature.</p><p></p><p>Also, the dust mephit's ability scores are worth considering:</p><p>Str 10, Dex 17, Con 10, Int 6, Wis 11, Cha 15</p><p></p><p>Compare to Cleon's suggestion:</p><p>Str 13, Dex 14, Con 11, Int 13, Wis 12, Cha 12</p><p></p><p>That's pretty close. Maybe bump Dex a tad closer to the dust mephit's?</p><p></p><p></p><p></p><p>They are a bit of a "kitchen sink" monster. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p><p></p><p>Its behavior seems a lot more chaotic evil than neutral, or at the very least chaotic neutral.</p></blockquote><p></p>
[QUOTE="Shade, post: 5296685, member: 287"] That's an apt comparison. In that case, gaseous form seems the best option, although I'm also a bit fond of the airy quality (from the plague brush, et. al) for them. Airy (Ex): Since a dust devil's anatomy is made up of a (relatively) small amount of earth matter and lots of empty space, it is difficult to know where to attack the creature. Any melee or ranged attack with a piercing weapon directed at a dust devil has a 20% miss chance. The blow or missle may pass through the creature's body without harming it. Even a true seeing effect is useless for determining where and how to strike the creature. Also, the dust mephit's ability scores are worth considering: Str 10, Dex 17, Con 10, Int 6, Wis 11, Cha 15 Compare to Cleon's suggestion: Str 13, Dex 14, Con 11, Int 13, Wis 12, Cha 12 That's pretty close. Maybe bump Dex a tad closer to the dust mephit's? They are a bit of a "kitchen sink" monster. :confused: Its behavior seems a lot more chaotic evil than neutral, or at the very least chaotic neutral. [/QUOTE]
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