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Converting original D&D and Mystara monsters
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<blockquote data-quote="Cleon" data-source="post: 6701221" data-attributes="member: 57383"><p>Updating the <strong><a href="https://www.enworld.org/index.php?POSTs" target="_blank">Ovinaur Working Draft</a></strong>.</p><p></p><p></p><p></p><p>Shouldn't we increase the Ovinaur's speed first? They have Move 180' in the original stats.</p><p></p><p>I suppose 50 ft. like the 3E centaur, since (a) they're effectively goat-centaurs and (b) an AD&D centaur also have Move 180'.</p><p></p><p></p><p></p><p>We ought to consider whether a simple racial bonus to Jump would be enough. If we give them speed 50 ft. that'd already give +8 to Jump just from the speed bonus, which equates to an 18 foot horizontal leap if it "takes 10".</p><p></p><p>Let's see, the entry says that from a stationary position they can leap 10 foot horizontally (Jump DC 20) or 6 feet vertically (Jump DC 48!), and if they're running they can leap 20 feet horizontally (Jump DC 20) or 12 feet vertically (DC 48).</p><p></p><p>Unfortunately the horizontal and vertical Jump DCs do not match, but at least the numbers are consistent!</p><p></p><p>An easy solution would be to say their "high jump" DC is equal to 2 times the distance to be cleared instead of the normal 4, then give them sufficient racial bonus for their vertical jump distances to match the above figures.</p><p></p><p>Assuming we give them a "take 10 on all jumps" quality and allow them to use either Dexterity or Strength for Jump checks, a +6 racial bonus would be enough.</p><p></p><p>That's a +15 Jump modifier - +1 Dex, +6 racial, +8 speed - so a "take 10" would be a DC 25 Jump of 25 feet horizontally or 12 feet vertically with a running start and 12 feet horizontally or 6 feet vertically from a standing start.</p><p></p><p>Shall I write that up as a SQ?</p></blockquote><p></p>
[QUOTE="Cleon, post: 6701221, member: 57383"] Updating the [B][URL="https://www.enworld.org/index.php?POSTs"]Ovinaur Working Draft[/URL][/B]. Shouldn't we increase the Ovinaur's speed first? They have Move 180' in the original stats. I suppose 50 ft. like the 3E centaur, since (a) they're effectively goat-centaurs and (b) an AD&D centaur also have Move 180'. We ought to consider whether a simple racial bonus to Jump would be enough. If we give them speed 50 ft. that'd already give +8 to Jump just from the speed bonus, which equates to an 18 foot horizontal leap if it "takes 10". Let's see, the entry says that from a stationary position they can leap 10 foot horizontally (Jump DC 20) or 6 feet vertically (Jump DC 48!), and if they're running they can leap 20 feet horizontally (Jump DC 20) or 12 feet vertically (DC 48). Unfortunately the horizontal and vertical Jump DCs do not match, but at least the numbers are consistent! An easy solution would be to say their "high jump" DC is equal to 2 times the distance to be cleared instead of the normal 4, then give them sufficient racial bonus for their vertical jump distances to match the above figures. Assuming we give them a "take 10 on all jumps" quality and allow them to use either Dexterity or Strength for Jump checks, a +6 racial bonus would be enough. That's a +15 Jump modifier - +1 Dex, +6 racial, +8 speed - so a "take 10" would be a DC 25 Jump of 25 feet horizontally or 12 feet vertically with a running start and 12 feet horizontally or 6 feet vertically from a standing start. Shall I write that up as a SQ? [/QUOTE]
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