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<blockquote data-quote="Cleon" data-source="post: 5460706" data-attributes="member: 57383"><p><strong>Odontogriphus Working Draft</strong></p><p></p><p><span style="font-size: 15px"><strong><span style="font-family: 'Arial'">Odontogriphus</span></strong></span><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Large Vermin</span></p><p><span style="font-family: 'Arial'"><strong>Hit Dice:</strong> 4d8+4 (22 hp)</span></p><p><span style="font-family: 'Arial'"><strong>Initiative:</strong> +1</span></p><p><span style="font-family: 'Arial'"><strong>Speed:</strong> 20 ft. (4 squares), climb 20 ft., swim 30 ft.</span></p><p><span style="font-family: 'Arial'"><strong>Armor Class:</strong> 10 (-1 size, +1 Dex), touch 10, flat-footed 9</span></p><p><span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +3/+11</span></p><p><span style="font-family: 'Arial'"><strong>Attack:</strong> Bite +6 melee (1d6+6)</span></p><p><span style="font-family: 'Arial'"><strong>Full Attack:</strong> Bite +6 melee (1d6+6)</span></p><p><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 10 ft./5 ft.</span></p><p><span style="font-family: 'Arial'"><strong>Special Attacks:</strong> Blood drain, constrict 1d6+6, improved grab</span></p><p><span style="font-family: 'Arial'"><strong>Special Qualities:</strong> Scent, vermin traits</span></p><p><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +5, Ref +2, Will +0</span></p><p><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 18, Dex 13, Con 13, Int –, Wis 8, Cha 2</span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> Climb +12, Hide +1, Listen +5, Swim +12</span></p><p><span style="font-family: 'Arial'"><strong>Feats:</strong> —</span></p><p><span style="font-family: 'Arial'"><strong>Environment:</strong> Any aquatic</span></p><p><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary or swarm (2-8)</span></p><p><span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> 2</span></p><p><span style="font-family: 'Arial'"><strong>Advancement:</strong> 5-6 HD (Large); 7-12 HD (Huge)</span></p><p><span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><em>Description</em></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Flavour</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>COMBAT</strong></span></p><p><span style="font-family: 'Arial'">Odontogriphus hunt by grabbing prey with their mouths and sucking their blood, while squeezing their victim with their powerful bodies.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Blood Drain (Ex):</strong> An odontogriphus drains blood for 1d4 points of Constitution damage each round it maintains a hold on an opponent. It does not need to make a grapple check, but continues automatically draining blood until its victim escapes its grip (see Escape from Grapple) or </span><span style="font-family: 'Arial'">dies and </span><span style="font-family: 'Arial'">is drained of all their blood.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Constrict (Ex):</strong> On a successful grapple check, an odontogriphus deals 1d6+6 points of damage.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Improved Grab (Ex):</strong> To use this ability, an odontogriphus must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can blood drain and constrict.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> Odontogriphus have a +4 racial bonus on Hide and Listen checks. An odontogriphus has a +8 racial bonus on Climb and can always choose to take 10 on a Climb check, even if rushed or threatened. Odontogriphus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5460706, member: 57383"] [b]Odontogriphus Working Draft[/b] [SIZE=4][B][FONT=Arial]Odontogriphus[/FONT][/B][/SIZE][FONT=Arial] Large Vermin [B]Hit Dice:[/B] 4d8+4 (22 hp) [B]Initiative:[/B] +1 [B]Speed:[/B] 20 ft. (4 squares), climb 20 ft., swim 30 ft. [B]Armor Class:[/B] 10 (-1 size, +1 Dex), touch 10, flat-footed 9 [B]Base Attack/Grapple:[/B] +3/+11 [B]Attack:[/B] Bite +6 melee (1d6+6) [B]Full Attack:[/B] Bite +6 melee (1d6+6) [B]Space/Reach:[/B] 10 ft./5 ft. [B]Special Attacks:[/B] Blood drain, constrict 1d6+6, improved grab [B]Special Qualities:[/B] Scent, vermin traits [B]Saves:[/B] Fort +5, Ref +2, Will +0 [B]Abilities:[/B] Str 18, Dex 13, Con 13, Int –, Wis 8, Cha 2 [B]Skills:[/B] Climb +12, Hide +1, Listen +5, Swim +12 [B]Feats:[/B] — [B]Environment:[/B] Any aquatic [B]Organization:[/B] Solitary or swarm (2-8) [B]Challenge Rating:[/B] 2 [B]Advancement:[/B] 5-6 HD (Large); 7-12 HD (Huge) [B]Level Adjustment:[/B] — [I]Description[/I] Flavour [B]COMBAT[/B] Odontogriphus hunt by grabbing prey with their mouths and sucking their blood, while squeezing their victim with their powerful bodies. [B]Blood Drain (Ex):[/B] An odontogriphus drains blood for 1d4 points of Constitution damage each round it maintains a hold on an opponent. It does not need to make a grapple check, but continues automatically draining blood until its victim escapes its grip (see Escape from Grapple) or [/FONT][FONT=Arial]dies and [/FONT][FONT=Arial]is drained of all their blood. [B]Constrict (Ex):[/B] On a successful grapple check, an odontogriphus deals 1d6+6 points of damage. [B]Improved Grab (Ex):[/B] To use this ability, an odontogriphus must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can blood drain and constrict. [B]Skills:[/B] Odontogriphus have a +4 racial bonus on Hide and Listen checks. An odontogriphus has a +8 racial bonus on Climb and can always choose to take 10 on a Climb check, even if rushed or threatened. Odontogriphus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.[/FONT] [/QUOTE]
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