Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting "Real World" Animals and Vermin
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shade" data-source="post: 5097287" data-attributes="member: 287"><p>Sounds good. <a href="http://www.enworld.org/forum/5091130-post865.html" target="_blank">Updated</a>.</p><p></p><p>Here's the next one (or two):</p><p></p><p><strong>Diving Beetle, Giant</strong></p><p><em>Larva </em></p><p>CLIMATE/TERRAIN: Freshwater ponds and lakes</p><p>FREQUENCY: Rare</p><p>ORGANIZATION: solitary</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Carnivore</p><p>INTELLIGENCE: Non- (0)</p><p>TREASURE: Nil</p><p>ALIGNMENT: Neutral</p><p>NO. APPEARING: 1-12</p><p>ARMOR CLASS: 5</p><p>MOVE: 6, Swim6</p><p>HIT DICE: 2</p><p>THAC0: 19</p><p>NO. OF ATTACKS: 1 </p><p>DAMAGE/ATTACK: 1-8</p><p>SPECIAL ATTACKS Acid</p><p>SPECIAL DEFENSES: Nil</p><p>MAGIC RESISTANCE: Nil</p><p>SIZE: M (4’ long)</p><p>MORALE: Champion (15-16)</p><p>XP. VALUE: 120</p><p></p><p><em>Adult</em></p><p>CLIMATE/TERRAIN: Freshwater ponds and lakes</p><p>FREQUENCY: Common</p><p>ORGANIZATION: solitary</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Carnivore</p><p>INTELLIGENCE: Non- (0)</p><p>TREASURE: Nil</p><p>ALIGNMENT: Neutral</p><p>NO. APPEARING: 1-6</p><p>ARMOR CLASS: 2</p><p>MOVE: 6, Swim 15, Fly 9 (C)</p><p>HIT DICE: 4</p><p>THAC0: 17</p><p>NO. OF ATTACKS: 1 </p><p>DAMAGE/ATTACK: 1-4</p><p>SPECIAL ATTACKS Nil</p><p>SPECIAL DEFENSES: Nil</p><p>MAGIC RESISTANCE: Nil</p><p>SIZE: M (5-6’ long)</p><p>MORALE: Average (8-10)</p><p>XP. VALUE: 175</p><p></p><p>Giant diving beetles have three stages of development: larva, pupa, and adult. Giant diving beetle larvae look little like beetles. The body is long and thin with enormous mandibles. Coloration is always light: they are translucent when they hatch and gradually become light yellow or orange. Pupae are white and fat but rarely seen; hence, no statistics are provided. The adult form looks much like a standard beetle, with a hard greenish-black outer shell that looks green underwater. Their hind legs are very long and thick, with paddle-like extremities.</p><p></p><p>Combat: Giant diving beetle larvae are often called “water tigers” both for their coloration and their ferocity. They remain motionless against a clump of reeds or other plant stalks, then pounce upon any prey that comes near. Their mandibles inflict 1-8 hp damage and inject an acidic substance that liquifies the prey’s body. Victims of a giant diving beetle larva’s bite must save vs. poison or suffer an additional 1-6 hp damage. Once a larva has a victim in its mandibles, it hangs on until the prey dies or makes a successful bend bars roll. Each round in the mandibles, the victim suffers both bite and poison damage. </p><p></p><p>Adult giant diving beetles, on the other hand, are scavengers. If attacked, they bite with their mandibles, but these are much smaller than those of the larval form and cause only 1-4 hp damage. Adults have no acidic poison attack.</p><p></p><p>Habitat/Society: Giant diving beetles are solitary creatures, coming together only to mate. Mating occurs in water during the springtime. The male beetle has suction disks on his front legs to keep him attached to the female’s slippery shell. The female lays the eggs near water plants. (Some bite small holes in plant stems and deposit the eggs there.) After three weeks, the eggs hatch into larvae. </p><p></p><p>In its larval stage, the giant diving beetle is ferocious. Larvae devour up to 30 victims a day-usually snails, small fish, and worms. Over the next several months, they molt three or four times. This is always done in shallow water, where access to air is easy. (Both larvae and adults breath by trapping air in their bodies, and in each case they need only stick the hindmost tip of their abdomens above the surface of the water to replenish their air supply.)</p><p></p><p>In late summer or early fall, the larva digs a burrow for itself underwater, fills it with air bubbles it brings from the surface, and seals itself in. Safe in its earth-cocoon, it pupates-growing into a fat, white, grub-like creature with legs. The pupa is an intermediate form, for soon after it metamorphosizes again, this time into its adult form. At that point it leaves its burrow and rejoins the aquatic environment.</p><p></p><p>The adult form is sleek and smooth, allowing the creature to glide effortlessly through the water. Its oversized rear legs have paddle-like ends, and it darts through the water quickly by “rowing” its rear legs simultaneously. </p><p></p><p>Giant diving beetles, as adults, have fully-functioning wings, protected by the hard wing-cases that form its shell. With these, the creature can fly from pond to pond or lake to lake, searching for new food sources or spawning grounds.</p><p></p><p>Ecology: Adult giant diving beetles are scavengers, attracted to dead and decaying flesh. Although they are solitary, several beetles might join to share in a large food source. The shells of giant diving beetles, when ground into a fine powder, are often used in the magical inks used to transcribe the spells water breathing and airy water. Venom glands from the larval form can be used as an alternate material component for Melf’s acid arrow spells, although the acid produced by the spell never lasts for more than two rounds in such instances.</p><p></p><p>Originally appeared in Dragon Magazine #250 (1998).</p></blockquote><p></p>
[QUOTE="Shade, post: 5097287, member: 287"] Sounds good. [URL="http://www.enworld.org/forum/5091130-post865.html"]Updated[/URL]. Here's the next one (or two): [B]Diving Beetle, Giant[/B] [I]Larva [/I] CLIMATE/TERRAIN: Freshwater ponds and lakes FREQUENCY: Rare ORGANIZATION: solitary ACTIVITY CYCLE: Any DIET: Carnivore INTELLIGENCE: Non- (0) TREASURE: Nil ALIGNMENT: Neutral NO. APPEARING: 1-12 ARMOR CLASS: 5 MOVE: 6, Swim6 HIT DICE: 2 THAC0: 19 NO. OF ATTACKS: 1 DAMAGE/ATTACK: 1-8 SPECIAL ATTACKS Acid SPECIAL DEFENSES: Nil MAGIC RESISTANCE: Nil SIZE: M (4’ long) MORALE: Champion (15-16) XP. VALUE: 120 [I]Adult[/I] CLIMATE/TERRAIN: Freshwater ponds and lakes FREQUENCY: Common ORGANIZATION: solitary ACTIVITY CYCLE: Any DIET: Carnivore INTELLIGENCE: Non- (0) TREASURE: Nil ALIGNMENT: Neutral NO. APPEARING: 1-6 ARMOR CLASS: 2 MOVE: 6, Swim 15, Fly 9 (C) HIT DICE: 4 THAC0: 17 NO. OF ATTACKS: 1 DAMAGE/ATTACK: 1-4 SPECIAL ATTACKS Nil SPECIAL DEFENSES: Nil MAGIC RESISTANCE: Nil SIZE: M (5-6’ long) MORALE: Average (8-10) XP. VALUE: 175 Giant diving beetles have three stages of development: larva, pupa, and adult. Giant diving beetle larvae look little like beetles. The body is long and thin with enormous mandibles. Coloration is always light: they are translucent when they hatch and gradually become light yellow or orange. Pupae are white and fat but rarely seen; hence, no statistics are provided. The adult form looks much like a standard beetle, with a hard greenish-black outer shell that looks green underwater. Their hind legs are very long and thick, with paddle-like extremities. Combat: Giant diving beetle larvae are often called “water tigers” both for their coloration and their ferocity. They remain motionless against a clump of reeds or other plant stalks, then pounce upon any prey that comes near. Their mandibles inflict 1-8 hp damage and inject an acidic substance that liquifies the prey’s body. Victims of a giant diving beetle larva’s bite must save vs. poison or suffer an additional 1-6 hp damage. Once a larva has a victim in its mandibles, it hangs on until the prey dies or makes a successful bend bars roll. Each round in the mandibles, the victim suffers both bite and poison damage. Adult giant diving beetles, on the other hand, are scavengers. If attacked, they bite with their mandibles, but these are much smaller than those of the larval form and cause only 1-4 hp damage. Adults have no acidic poison attack. Habitat/Society: Giant diving beetles are solitary creatures, coming together only to mate. Mating occurs in water during the springtime. The male beetle has suction disks on his front legs to keep him attached to the female’s slippery shell. The female lays the eggs near water plants. (Some bite small holes in plant stems and deposit the eggs there.) After three weeks, the eggs hatch into larvae. In its larval stage, the giant diving beetle is ferocious. Larvae devour up to 30 victims a day-usually snails, small fish, and worms. Over the next several months, they molt three or four times. This is always done in shallow water, where access to air is easy. (Both larvae and adults breath by trapping air in their bodies, and in each case they need only stick the hindmost tip of their abdomens above the surface of the water to replenish their air supply.) In late summer or early fall, the larva digs a burrow for itself underwater, fills it with air bubbles it brings from the surface, and seals itself in. Safe in its earth-cocoon, it pupates-growing into a fat, white, grub-like creature with legs. The pupa is an intermediate form, for soon after it metamorphosizes again, this time into its adult form. At that point it leaves its burrow and rejoins the aquatic environment. The adult form is sleek and smooth, allowing the creature to glide effortlessly through the water. Its oversized rear legs have paddle-like ends, and it darts through the water quickly by “rowing” its rear legs simultaneously. Giant diving beetles, as adults, have fully-functioning wings, protected by the hard wing-cases that form its shell. With these, the creature can fly from pond to pond or lake to lake, searching for new food sources or spawning grounds. Ecology: Adult giant diving beetles are scavengers, attracted to dead and decaying flesh. Although they are solitary, several beetles might join to share in a large food source. The shells of giant diving beetles, when ground into a fine powder, are often used in the magical inks used to transcribe the spells water breathing and airy water. Venom glands from the larval form can be used as an alternate material component for Melf’s acid arrow spells, although the acid produced by the spell never lasts for more than two rounds in such instances. Originally appeared in Dragon Magazine #250 (1998). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Converting "Real World" Animals and Vermin
Top