Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
Converting the old 2E bard kits?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MageCat" data-source="post: 2230156" data-attributes="member: 31947"><p>Ah, so many kindred souls out there who like a jack-of-all-trades, yet so few people who want to be a dorky, annoying, wandering minstrel. One can see why bard's must have high charisma-they ones without it are surely all murdered!</p><p> </p><p>I realize this thread is old, but I am working on a variation of the bard that has leadership skills instead of singing talent. The special abilities will work the same, with changes like the following:</p><p> </p><p>Inspire courage/greatness/heroics: instead of giviing a bonus from inspiring courage with music, the character will give his allies a bonus by coordinating the team with tactics shouted during combat.</p><p> </p><p>Inspire competence: instead of performing soothing music, the character will use a sort of "pep talk" to bolster an ally's self-competence, thereby granting the bonus.</p><p> </p><p>Countersong/song of freedom: Instead of song, the character will talk allies through the magical effects-think of all the TV shows you have seen where one character tells another who is charmed in some way: "Fight it! you can do it! don't let it control you!"</p><p> </p><p>Fascinate: instead of some type of performance, the character will start a monologue about some controversial topic. Everyone at some point has been involuntarily drawn into a debate about politics, religon, or philosphy when they overheard a nearby conversation. Admit it! heheh...</p><p> </p><p>Suggestion: once the character has drawn a victim into debate using their fascinate ability, they can then use their debating prowess and charm (that high charisma <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> ) to swing the target to their point of view... Of course, they may change the subject once they have the target creature enthralled in conversation, so that the suggestion does not have to be about politics or whatever started the debate... heheh...</p><p> </p><p>The perform skill will go bye-bye and be replaced with tactics and debate or some such. It is only fitting, after all, that the replacement for the almost-useless perform skill also be almost useless. I cannot think of an all-encompassing skill for this... so i guess the non-bard loses skill points in exchange for not being annoying. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> The best all-encompassing skill i can think of is parlance - it means conversation;discourse;talk. It is given as a synonym of speech in Devlin's dictionary. Many ranks in parlace skill will mean the character is a skilled speaker able to keep the audience interested and get the point across. The american heritage dictionary gives the following: "Speech, especially a conversation or parley."</p><p> </p><p>Enough on that. Parlance replaces perform as the skill required to make the bard's skills work! Now, we need a class name that does not imply entertainment - Coordinator? Diplomat? Advisor? Sage! or perhaps philosopher... I think sage works best! it is descriptive of the bard's varied knowledge, and implies the wisdom that is implied by the class's guidnace and debating skills!</p></blockquote><p></p>
[QUOTE="MageCat, post: 2230156, member: 31947"] Ah, so many kindred souls out there who like a jack-of-all-trades, yet so few people who want to be a dorky, annoying, wandering minstrel. One can see why bard's must have high charisma-they ones without it are surely all murdered! I realize this thread is old, but I am working on a variation of the bard that has leadership skills instead of singing talent. The special abilities will work the same, with changes like the following: Inspire courage/greatness/heroics: instead of giviing a bonus from inspiring courage with music, the character will give his allies a bonus by coordinating the team with tactics shouted during combat. Inspire competence: instead of performing soothing music, the character will use a sort of "pep talk" to bolster an ally's self-competence, thereby granting the bonus. Countersong/song of freedom: Instead of song, the character will talk allies through the magical effects-think of all the TV shows you have seen where one character tells another who is charmed in some way: "Fight it! you can do it! don't let it control you!" Fascinate: instead of some type of performance, the character will start a monologue about some controversial topic. Everyone at some point has been involuntarily drawn into a debate about politics, religon, or philosphy when they overheard a nearby conversation. Admit it! heheh... Suggestion: once the character has drawn a victim into debate using their fascinate ability, they can then use their debating prowess and charm (that high charisma :p ) to swing the target to their point of view... Of course, they may change the subject once they have the target creature enthralled in conversation, so that the suggestion does not have to be about politics or whatever started the debate... heheh... The perform skill will go bye-bye and be replaced with tactics and debate or some such. It is only fitting, after all, that the replacement for the almost-useless perform skill also be almost useless. I cannot think of an all-encompassing skill for this... so i guess the non-bard loses skill points in exchange for not being annoying. :D The best all-encompassing skill i can think of is parlance - it means conversation;discourse;talk. It is given as a synonym of speech in Devlin's dictionary. Many ranks in parlace skill will mean the character is a skilled speaker able to keep the audience interested and get the point across. The american heritage dictionary gives the following: "Speech, especially a conversation or parley." Enough on that. Parlance replaces perform as the skill required to make the bard's skills work! Now, we need a class name that does not imply entertainment - Coordinator? Diplomat? Advisor? Sage! or perhaps philosopher... I think sage works best! it is descriptive of the bard's varied knowledge, and implies the wisdom that is implied by the class's guidnace and debating skills! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Converting the old 2E bard kits?
Top