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Converting True20 to 5e mechanics?
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<blockquote data-quote="TreChriron" data-source="post: 6596699" data-attributes="member: 5046"><p>I would use the bounded accuracy bonuses, advantage, and the concept of proficiency and expertise. Expertise would be a feat. I would eliminate the "+2 to any two skills" and replace with Expertise.</p><p></p><p>I like your idea of converting class abilities into feats. The hardest part is going to be making them into "feat trees" and then understanding the interaction between these trees if people dabble in multiple trees.</p><p></p><p>You might want to ditch the 5e class abilities and ensure there are similar abilities in True20 feats (like sneak attack). You could also use the 5e classes and include the True20 feats. You could give them more frequently if you wanted (would make them more powerful). If you do this, I would eliminate the 5e feats. Also, you can easily say that one ability bonus = a True20 feat, so when they acquire them, they can choose. One ability bonus and a feat, two feats, or two ability bonuses.</p><p></p><p>Use the True20 damage mechanism based on CON, use the 5e saves and improvement based on proficiency bonus. Use the 5e skill system and include any new skills you want for genre (I like the True20 computer skill for example, it's nifty).</p><p></p><p>Those are my "off the cuff" suggestions.</p></blockquote><p></p>
[QUOTE="TreChriron, post: 6596699, member: 5046"] I would use the bounded accuracy bonuses, advantage, and the concept of proficiency and expertise. Expertise would be a feat. I would eliminate the "+2 to any two skills" and replace with Expertise. I like your idea of converting class abilities into feats. The hardest part is going to be making them into "feat trees" and then understanding the interaction between these trees if people dabble in multiple trees. You might want to ditch the 5e class abilities and ensure there are similar abilities in True20 feats (like sneak attack). You could also use the 5e classes and include the True20 feats. You could give them more frequently if you wanted (would make them more powerful). If you do this, I would eliminate the 5e feats. Also, you can easily say that one ability bonus = a True20 feat, so when they acquire them, they can choose. One ability bonus and a feat, two feats, or two ability bonuses. Use the True20 damage mechanism based on CON, use the 5e saves and improvement based on proficiency bonus. Use the 5e skill system and include any new skills you want for genre (I like the True20 computer skill for example, it's nifty). Those are my "off the cuff" suggestions. [/QUOTE]
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