Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Convince me we're doing the Warlock wrong
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fewilcox" data-source="post: 6595128" data-attributes="member: 6794151"><p>The warlock I'm playing at Encounters is one of the most fun characters I've ever played. Of course, part of that is because I first made her as a wild mage in Hackmaster 4e, then briefly as a warlock in D&D 4e until the wild mage released, and now she's my highest level active character, so she lives in my head with the rest of the cast from my book. It also helps that's a bit nuts. 8o) I honestly can't think of a character that has been more fun to roleplay.</p><p></p><p>But the subject at hand is mechanics. There, too, she is proving to be a blast – sometimes literally. We are currently level 3, so I have two level 2 spell slots. My first is pretty much always Hex, which may well be the only concentration spell she ever learns, and so far Shatter has been my most-often cast spell in the other slot. It has proven to be especially effective in the tight underground spaces in which we keep finding ourselves.</p><p></p><p>Given Shyui's explosive personality, the obvious incantations are Agonizing and Repelling Blast, so her Eldritch Blast is 1d10+3 and pushes 10', leading to all sorts of fun. I accidentally killed one of the bandits by launching him into a tree. This week we were in the moving stones room, and Shyui gleefully and repeatedly made the idiot regret trying to hide between the eponymous stones. 8o)</p><p></p><p>I still had Hex up for that battle since it had been less than half an hour since I activated it, so when I could get line of fire on him I got to deal that extra damage, and when I couldn't I got to hit him with a bloody big rock. 8o)</p><p></p><p>Shatter has twice now let me lay waste to a small group of minions and a chunk of the dungeon. The first was when a group of skeletons was stopping us from descending some stairs. From my position I couldn't see them very clearly, so I Shattered the ceiling above them instead, killing most of them while keeping the flying degree out of reach of my allies. It was glorious.</p><p></p><p>Honestly, the only caster I've ever had more fun with is my shielding swordmage.</p></blockquote><p></p>
[QUOTE="fewilcox, post: 6595128, member: 6794151"] The warlock I'm playing at Encounters is one of the most fun characters I've ever played. Of course, part of that is because I first made her as a wild mage in Hackmaster 4e, then briefly as a warlock in D&D 4e until the wild mage released, and now she's my highest level active character, so she lives in my head with the rest of the cast from my book. It also helps that's a bit nuts. 8o) I honestly can't think of a character that has been more fun to roleplay. But the subject at hand is mechanics. There, too, she is proving to be a blast – sometimes literally. We are currently level 3, so I have two level 2 spell slots. My first is pretty much always Hex, which may well be the only concentration spell she ever learns, and so far Shatter has been my most-often cast spell in the other slot. It has proven to be especially effective in the tight underground spaces in which we keep finding ourselves. Given Shyui's explosive personality, the obvious incantations are Agonizing and Repelling Blast, so her Eldritch Blast is 1d10+3 and pushes 10', leading to all sorts of fun. I accidentally killed one of the bandits by launching him into a tree. This week we were in the moving stones room, and Shyui gleefully and repeatedly made the idiot regret trying to hide between the eponymous stones. 8o) I still had Hex up for that battle since it had been less than half an hour since I activated it, so when I could get line of fire on him I got to deal that extra damage, and when I couldn't I got to hit him with a bloody big rock. 8o) Shatter has twice now let me lay waste to a small group of minions and a chunk of the dungeon. The first was when a group of skeletons was stopping us from descending some stairs. From my position I couldn't see them very clearly, so I Shattered the ceiling above them instead, killing most of them while keeping the flying degree out of reach of my allies. It was glorious. Honestly, the only caster I've ever had more fun with is my shielding swordmage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Convince me we're doing the Warlock wrong
Top