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Convince me we're doing the Warlock wrong
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 6604397" data-attributes="member: 31506"><p>No, I just disagreed with you, which is valid. Opinions arent right or wrong. And I don't think there's much of a playstyle feel to the warlock from its mechanics other than "do something interesting, spam eldritch blast and hope for a short rest". </p><p></p><p></p><p></p><p>What curses? Hex? That's really there to speed up killing a target. Junk spells like ray of enfeeblement and sickness? Bards have essentially the same amount of curse options, and can cast more per day. Vicious Mockery, Dissonant Whispers, Tasha's Laughter, Hold Person, Cutting Words etc. The bard is every bit of the debuffer the warlock is, if not more.</p><p></p><p></p><p></p><p>You still get the good ones, and early on. If the later invocations were actually awesome, it might change. But they just aren't. The pact familiar doesn't scale, the hexblade is a mechanical mess where you struggle to break even, and tome is just more spells, same as you get from multiclassing. You still have the patron bond even if you multiclass, which is the main flavor you get from warlock, just without being saddled with a watered down class. </p><p></p><p>Sure, you have some mechanical difference, but the core concept and feel can be largely the same, AND more effective.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 6604397, member: 31506"] No, I just disagreed with you, which is valid. Opinions arent right or wrong. And I don't think there's much of a playstyle feel to the warlock from its mechanics other than "do something interesting, spam eldritch blast and hope for a short rest". What curses? Hex? That's really there to speed up killing a target. Junk spells like ray of enfeeblement and sickness? Bards have essentially the same amount of curse options, and can cast more per day. Vicious Mockery, Dissonant Whispers, Tasha's Laughter, Hold Person, Cutting Words etc. The bard is every bit of the debuffer the warlock is, if not more. You still get the good ones, and early on. If the later invocations were actually awesome, it might change. But they just aren't. The pact familiar doesn't scale, the hexblade is a mechanical mess where you struggle to break even, and tome is just more spells, same as you get from multiclassing. You still have the patron bond even if you multiclass, which is the main flavor you get from warlock, just without being saddled with a watered down class. Sure, you have some mechanical difference, but the core concept and feel can be largely the same, AND more effective. [/QUOTE]
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