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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 5959776" data-attributes="member: 23094"><p>Here's where you demonstrate that you just do not understand the argument.</p><p></p><p>You have failed to understand for, as near as I can tell, years now, so I don't hope that a lightbulb will suddenly go on with my post, but here goes, once again, the triumph of hope over experience:</p><p></p><p>I understand that some people do not like tactical miniatures-based combat rules in their RPG. They do not find them fun. I am completely and totally okay with this.</p><p></p><p><em>De gustibus non disputandem.</em></p><p></p><p>I do not particularly enjoy heavily operational dungeon crawls. I think the minutiae of time and resource tracking take away from what I enjoy in my roleplaying.</p><p></p><p>I also do not particularly enjoy heavily scripted, "railroady" adventures, where the DM knows ahead of time almost everything that's going to happen. I want my choices to matter, not just in the niggling details, but in the broad strokes, as well.</p><p></p><p>However, there are people out there - including posters on these very boards - who do like both of these styles.</p><p></p><p>Unlike a certain crowd, I can state that I do not like these particular styles of play, and even discuss why I do not like them, without resorting to telling these people that they are not playing an RPG - an insulting and dismissive argument that seeks to elevate my own preferences to the status of "real" RPG, while those who like something else are playing a lesser game.</p><p></p><p><em>That</em> is the fundamental difference between my POV and the "4E isn't an RPG, it's just a tactical miniatures game" crowd. I can disagree with and chat about preferences politely.</p><p></p><p>We should not accord the same forebearance to what are essentially insults.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 5959776, member: 23094"] Here's where you demonstrate that you just do not understand the argument. You have failed to understand for, as near as I can tell, years now, so I don't hope that a lightbulb will suddenly go on with my post, but here goes, once again, the triumph of hope over experience: I understand that some people do not like tactical miniatures-based combat rules in their RPG. They do not find them fun. I am completely and totally okay with this. [i]De gustibus non disputandem.[/i] I do not particularly enjoy heavily operational dungeon crawls. I think the minutiae of time and resource tracking take away from what I enjoy in my roleplaying. I also do not particularly enjoy heavily scripted, "railroady" adventures, where the DM knows ahead of time almost everything that's going to happen. I want my choices to matter, not just in the niggling details, but in the broad strokes, as well. However, there are people out there - including posters on these very boards - who do like both of these styles. Unlike a certain crowd, I can state that I do not like these particular styles of play, and even discuss why I do not like them, without resorting to telling these people that they are not playing an RPG - an insulting and dismissive argument that seeks to elevate my own preferences to the status of "real" RPG, while those who like something else are playing a lesser game. [i]That[/i] is the fundamental difference between my POV and the "4E isn't an RPG, it's just a tactical miniatures game" crowd. I can disagree with and chat about preferences politely. We should not accord the same forebearance to what are essentially insults. [/QUOTE]
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