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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="TwinBahamut" data-source="post: 5961630" data-attributes="member: 32536"><p>How is it false? The term "hater" is probably flawed, but the idea is true.</p><p></p><p>3E had a lot of problems for many people. Terrible balance, monster rules and math that resulted in requiring tons of prep work for DMs, heavy magic item dependancy, classes that suffered MAD, rogues being sidelined in any fight against undead, and so on. Even among people who liked 3E overall, there were countless people who complained about these issues throughout 3E's life. 4E was created based on the feedback from these people. If you look at the 4E marketing that some here consider offensive, which focused on 3E's flaws, you see that 4E was trying to answer these complaints and create a game that would more strongly appeal to people who wanted D&D to be balanced, easier to prep for, and so on. And 4E did accomplish that. The only problem was that WotC may have misjudged the extent of a fanbase that didn't have those complaints for whatever reason, and reacted poorly to many of 4E's changes.</p><p></p><p>Still, I won't disagree that some of discussion there was a bit meandering and only loosely thought out. Probably a bit biased by the fact that I completely believe that 4E is better than 3E as far as core mechanics are concerned, and I kinda hate Paizo's shameless ripping off of 3E to create Pathfinder (even if it was legal, it was still shameless). Probably best if we all just drop the discussion, since I probably need more time to come up with a more eloquent description of the whole thing.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 5961630, member: 32536"] How is it false? The term "hater" is probably flawed, but the idea is true. 3E had a lot of problems for many people. Terrible balance, monster rules and math that resulted in requiring tons of prep work for DMs, heavy magic item dependancy, classes that suffered MAD, rogues being sidelined in any fight against undead, and so on. Even among people who liked 3E overall, there were countless people who complained about these issues throughout 3E's life. 4E was created based on the feedback from these people. If you look at the 4E marketing that some here consider offensive, which focused on 3E's flaws, you see that 4E was trying to answer these complaints and create a game that would more strongly appeal to people who wanted D&D to be balanced, easier to prep for, and so on. And 4E did accomplish that. The only problem was that WotC may have misjudged the extent of a fanbase that didn't have those complaints for whatever reason, and reacted poorly to many of 4E's changes. Still, I won't disagree that some of discussion there was a bit meandering and only loosely thought out. Probably a bit biased by the fact that I completely believe that 4E is better than 3E as far as core mechanics are concerned, and I kinda hate Paizo's shameless ripping off of 3E to create Pathfinder (even if it was legal, it was still shameless). Probably best if we all just drop the discussion, since I probably need more time to come up with a more eloquent description of the whole thing. [/QUOTE]
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