Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Convincing 4th Edition players to consider 5th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nagol" data-source="post: 5964077" data-attributes="member: 23935"><p>Social resolution and personality systems have been around in other systems almost as long as D&D has existed.</p><p></p><p>Whether a game has such systems comes back to the philosophy of the game designers and what they think will appeal to their audience and be true to the genre being emulated. Some examples from the top of my head:</p><p></p><p><em>Fantasy Wargaming</em> (1981) has a bunch of systems to deal with social dynamics inside the party including challenging/replacing the leader, succumbing to temptation, and persuading PCs and NPCs to action.</p><p></p><p><em>Champions</em> (1981) as a variety of disadvantage types that codified how a character would/could act. Later developed skills in the social realm.</p><p></p><p><em>Pendragon</em> (1985) has personality traits (defined as virtue/vice pairings) and passions that can assert some control over PC and NPC choices.</p><p></p><p>The problem often develops that players don't <em>want</em> a system that interferes with their control of their character(usually their only expression in the game world) and find having their characters' action dctated unfun.</p></blockquote><p></p>
[QUOTE="Nagol, post: 5964077, member: 23935"] Social resolution and personality systems have been around in other systems almost as long as D&D has existed. Whether a game has such systems comes back to the philosophy of the game designers and what they think will appeal to their audience and be true to the genre being emulated. Some examples from the top of my head: [I]Fantasy Wargaming[/I] (1981) has a bunch of systems to deal with social dynamics inside the party including challenging/replacing the leader, succumbing to temptation, and persuading PCs and NPCs to action. [I]Champions[/I] (1981) as a variety of disadvantage types that codified how a character would/could act. Later developed skills in the social realm. [I]Pendragon[/I] (1985) has personality traits (defined as virtue/vice pairings) and passions that can assert some control over PC and NPC choices. The problem often develops that players don't [I]want[/I] a system that interferes with their control of their character(usually their only expression in the game world) and find having their characters' action dctated unfun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Convincing 4th Edition players to consider 5th Edition
Top