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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="JamesonCourage" data-source="post: 5964933" data-attributes="member: 6668292"><p>I enjoy this as well.</p><p></p><p>I emphatically disagree with this. Just utterly. I mean, yes, you <em>are</em> "responsible" for changing the situation, but that can easily and plausibly not be the intent of that decision, other than the NPC/monster deciding that running is "best" for it ("best" as defined by its thought process within the fiction, that you're currently RPing for it).</p><p></p><p>I agree or slightly disagree with some other stuff you've said since this post, but overall I'm not overly invested in the rest. Suffice it to say that I like the X successes be fore 3 failures resolution system, but only with complications on a failure and the game progressing between each check. I feel that 4e usually covers these bases. I feel that extended contests with require multiple successes (such as from White Wolf, in my experience) tend to fall a little more flat. They're a good enough mechanic in that they make the check less binary, and therefore more nuanced (which I can appreciate), but the general lack of complications arising plus the fiction moving forward make the whole thing feel rather mechanical. Skill challenges, when done well, don't suffer from this, in my experience. Obviously others disagree, but I'm just posting my feelings on it. As always, play what you like <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5964933, member: 6668292"] I enjoy this as well. I emphatically disagree with this. Just utterly. I mean, yes, you [I]are[/I] "responsible" for changing the situation, but that can easily and plausibly not be the intent of that decision, other than the NPC/monster deciding that running is "best" for it ("best" as defined by its thought process within the fiction, that you're currently RPing for it). I agree or slightly disagree with some other stuff you've said since this post, but overall I'm not overly invested in the rest. Suffice it to say that I like the X successes be fore 3 failures resolution system, but only with complications on a failure and the game progressing between each check. I feel that 4e usually covers these bases. I feel that extended contests with require multiple successes (such as from White Wolf, in my experience) tend to fall a little more flat. They're a good enough mechanic in that they make the check less binary, and therefore more nuanced (which I can appreciate), but the general lack of complications arising plus the fiction moving forward make the whole thing feel rather mechanical. Skill challenges, when done well, don't suffer from this, in my experience. Obviously others disagree, but I'm just posting my feelings on it. As always, play what you like :) [/QUOTE]
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