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Convincing 4th Edition players to consider 5th Edition
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<blockquote data-quote="Tony Vargas" data-source="post: 5965137" data-attributes="member: 996"><p>Not at all. 5e is supposed to try to include the best of all editions. I'm pointing out a positive of 4e that is not only not in 5e so far, but to which the 5e 'DM empowerment' kick is antithetical. 5e is going to have to allow for groups that want players to have more input into the development of the story, and, for that matter, DMs who don't want to make & re-balance the mechanics of the game as they go.</p><p></p><p>Saying something good about an edition that we'd like to see in 4e is exactly what we're supposed to do /instead of edition warring/, and it's precisely the topic of this thread.</p><p></p><p>I'm sorry, but I refuse to give credit for vaporware. The current direction of 5e, based on what we've seen, is to have incomplete, barely functional rules, and let the DM fill in the blanks and fix them. It puts a huge burden on the DM and robs the players of the ability to define their characters, arrange dramatic moments for them that add to the developing story. </p><p></p><p>For that matter, even the vaporware aspect hasn't promised much in the line of improving core to the point that it won't be a pain for new or casual or busy DMs, nor of giving players any of the aforementioned 'agency' to take some of that burden off the DM.</p><p></p><p>These are things 4e did very well, using systems that 5e could easily have built upon or adapted.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5965137, member: 996"] Not at all. 5e is supposed to try to include the best of all editions. I'm pointing out a positive of 4e that is not only not in 5e so far, but to which the 5e 'DM empowerment' kick is antithetical. 5e is going to have to allow for groups that want players to have more input into the development of the story, and, for that matter, DMs who don't want to make & re-balance the mechanics of the game as they go. Saying something good about an edition that we'd like to see in 4e is exactly what we're supposed to do /instead of edition warring/, and it's precisely the topic of this thread. I'm sorry, but I refuse to give credit for vaporware. The current direction of 5e, based on what we've seen, is to have incomplete, barely functional rules, and let the DM fill in the blanks and fix them. It puts a huge burden on the DM and robs the players of the ability to define their characters, arrange dramatic moments for them that add to the developing story. For that matter, even the vaporware aspect hasn't promised much in the line of improving core to the point that it won't be a pain for new or casual or busy DMs, nor of giving players any of the aforementioned 'agency' to take some of that burden off the DM. These are things 4e did very well, using systems that 5e could easily have built upon or adapted. [/QUOTE]
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