Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Convincing 4th Edition players to consider 5th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="keterys" data-source="post: 5965837" data-attributes="member: 43019"><p>There's always a give and take on "trying to make things more realistic". Often so you can believe the world more easily, and stay immersed.</p><p></p><p>Fairly often it's about making sure things get harder or easier depending on any number of 'important' factors. So maybe for climbing you pay attention to how many free limbs, encumbrance, type of armor, whether you have rope and other climbing gear, etc.</p><p></p><p>But, being less specific can also make things more realistic, and it can _certainly_ make it easier to stay immersed. The less math I have to do to accomplish anything, the better.</p><p></p><p>So I'm okay if we don't track modifiers for some things, and we don't worry about, for example:</p><p>* Whether there's a slight amount of fungi making things a little slippery</p><p>* Whether my climbing gear has been well maintained or has some rust</p><p>* Whether the sun is coming in at an angle to make it hard to see upwards at certain points</p><p>* If the person in front of me is dislodging minor amounts of grit</p><p>Etc. Etc.</p><p></p><p>I'm _really_ okay with the DM going 'That's an easy climb' or 'Sure, but due to the recent weather and sheer face it's a hard climb', and then gives me an appropriate bonus, or sets an appropriate DC. The Next current treatment seems good there. If they start giving out +1s for wearing the right shoes, having "claw gloves", specialty with "rugged slopes" or whatever? Less so.</p></blockquote><p></p>
[QUOTE="keterys, post: 5965837, member: 43019"] There's always a give and take on "trying to make things more realistic". Often so you can believe the world more easily, and stay immersed. Fairly often it's about making sure things get harder or easier depending on any number of 'important' factors. So maybe for climbing you pay attention to how many free limbs, encumbrance, type of armor, whether you have rope and other climbing gear, etc. But, being less specific can also make things more realistic, and it can _certainly_ make it easier to stay immersed. The less math I have to do to accomplish anything, the better. So I'm okay if we don't track modifiers for some things, and we don't worry about, for example: * Whether there's a slight amount of fungi making things a little slippery * Whether my climbing gear has been well maintained or has some rust * Whether the sun is coming in at an angle to make it hard to see upwards at certain points * If the person in front of me is dislodging minor amounts of grit Etc. Etc. I'm _really_ okay with the DM going 'That's an easy climb' or 'Sure, but due to the recent weather and sheer face it's a hard climb', and then gives me an appropriate bonus, or sets an appropriate DC. The Next current treatment seems good there. If they start giving out +1s for wearing the right shoes, having "claw gloves", specialty with "rugged slopes" or whatever? Less so. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Convincing 4th Edition players to consider 5th Edition
Top