Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Convincing a 4e group to try Pathfinder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Herremann the Wise" data-source="post: 4906696" data-attributes="member: 11300"><p>My Warlord does hardly any damage compared to the Rogue and Ranger in our group - but I suppose his effectiveness in combat is on par: or at least I don't complain about the difference in damage output.</p><p></p><p>Likewise, it is the fact that the Fighter can take some damage and still do his thing effectively, regardless of the length of combat that makes them effective in combat - admittedly with the help of appropriate equipment. In a shorter combat, the Wizard can go nova which is what I think you are referring to but I don't think per combat is a fair way of looking at that. Obviously a wizard can't keep doing that all day in every encounter. Over the course of a typical day's adventuring, the output of the Fighter and the Wizard should be about equal give or take a little luck or circumstances going one way or the other. The wizard would not be able to do it on his own and I think that's a good thing.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 4906696, member: 11300"] My Warlord does hardly any damage compared to the Rogue and Ranger in our group - but I suppose his effectiveness in combat is on par: or at least I don't complain about the difference in damage output. Likewise, it is the fact that the Fighter can take some damage and still do his thing effectively, regardless of the length of combat that makes them effective in combat - admittedly with the help of appropriate equipment. In a shorter combat, the Wizard can go nova which is what I think you are referring to but I don't think per combat is a fair way of looking at that. Obviously a wizard can't keep doing that all day in every encounter. Over the course of a typical day's adventuring, the output of the Fighter and the Wizard should be about equal give or take a little luck or circumstances going one way or the other. The wizard would not be able to do it on his own and I think that's a good thing. Best Regards Herremann the Wise [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Convincing a 4e group to try Pathfinder
Top