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Cooperative Spellcasting
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<blockquote data-quote="lichmaster" data-source="post: 9220396" data-attributes="member: 6683330"><p>An additional thought: maybe we need to add some soft cap on how many MPs can be contributed depending on the number of participants: I like the idea of a small village engaging in a spell to improve their crops, but a city with hundreds or thousands of participants could cast a stupidly high MP spell.</p><p>So maybe something like:</p><p>1-10 participants add up to their MAG each (min 1 each)</p><p>10-100 add up to 1/8th of their MAG each (sum MPs, then divide, then round down)</p><p>100-1000 add 1/16th and so on</p><p></p><p>I need to check this kind of scaling makes sense, the idea is that the marginal contribution is still positive but decreasing the more participants are there.</p><p></p><p>Alternatively, the max number of participants depends on some kind of skill of the leader, and we can have a hierarchy of groups, so that we have something like 1 arch-druid, 5 high-druid, 25 druids/priests and 125 commoners</p></blockquote><p></p>
[QUOTE="lichmaster, post: 9220396, member: 6683330"] An additional thought: maybe we need to add some soft cap on how many MPs can be contributed depending on the number of participants: I like the idea of a small village engaging in a spell to improve their crops, but a city with hundreds or thousands of participants could cast a stupidly high MP spell. So maybe something like: 1-10 participants add up to their MAG each (min 1 each) 10-100 add up to 1/8th of their MAG each (sum MPs, then divide, then round down) 100-1000 add 1/16th and so on I need to check this kind of scaling makes sense, the idea is that the marginal contribution is still positive but decreasing the more participants are there. Alternatively, the max number of participants depends on some kind of skill of the leader, and we can have a hierarchy of groups, so that we have something like 1 arch-druid, 5 high-druid, 25 druids/priests and 125 commoners [/QUOTE]
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