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Copperheads: Betrayal and Strange Runes and Burning Dead, oh my (short update 02/12)
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<blockquote data-quote="arwink" data-source="post: 1653158" data-attributes="member: 2292"><p>Geoffrey keeps his sheild raised and ready, trying to maintain his focus on the job at hand. He knows its irrational to be bothered by something that's actually proving useful, that actually helps his team get through the mission, but try as he might he can't quite escape the feeling that Amarin's little rock is somehow...unnatural.</p><p></p><p>Familiars he can deal with. Familiars, for all that they're the toys of wizards, make *sense*. Sure, they're smarter than normal animals and speak directly into the wizards head, but at their core Familiars are really just like humans with claws and fure. Familiar's have names, for the love of the gods. hey're alive, and giving them intelligence is really just like sending through a very quick and easy education. </p><p></p><p>Talking stones...that takes a little longer to deal with. Especially when Amarin convinces the azure chunk of crystal to grow spindly, ectoplasmic legs and scurry ahead of them in the tunnels.</p><p></p><p>"Another empty chamber," Amarin announces, his head cocked to one side as though he's listening. Geoffrey reminds himself that the psion isn't actually hearing anything - the crystal is transmiting thoughts directly into Amarin's head.</p><p></p><p>For a breif moment, Geoffrey understands exactly how the psychic purge happened.</p><p></p><p>It's been effective, to be sure. Amarin's stone is small, fast and light - easily scouting the passages and reporting back. It takes a while, certainly - the crystal needs to rest in Amarin's staff to recharge after every hour, so they're forced to rest and wait until the psionic energy has built up once more. </p><p></p><p>Three hours in and they're doing well - ambushing two groups of living Sulrathi soldiers and finding the petrified remains of several mercenaries that were with the Sulrathi infiltrators. No basilisk, but there was a statue that seemed so much like Blarth that everyone did a double take to ensure the half-orc was still standing, alive and unharmed, beside them. The breaks were spent chipping at the feet of the statues, breaking them free of the soot-stained floor.</p><p></p><p>"We were told to get everyone out," Halgo reminded them. "Living or dead, that's what we're going to do. Lets not offend any gods unless we really have to."</p><p></p><p>"This," Geoffrey thinks to himself, "is not the kind of winter I was looking for."</p><p></p><p>Next to him, Amarin pauses and goes pale.</p><p></p><p>"We found it," he gasps, what little color he usually possesses coming back to his cheeks. "It's...it's...huge. The size of a horse, six legs, bearing done on the stone. I can feel the gaze through the link...so strong....the stones fine, but..."</p><p></p><p>"But what?" Geoffrey asks.</p><p></p><p>"It just said <em>hey boss, check out those big white things coming towards me. And how cool is this slide thing. And the big squishy cavern.</em>"</p><p></p><p>"What in hell does that mean?"</p><p></p><p>"Well," Amarin says, going slightly green. "At a guess, I think the Basilisk just ate the crystal. At least, if the sensation's its sending me are any indication, I'm almost sure that's what happened."</p><p></p><p>Everyone considers that for a few second.</p><p></p><p>"Sounds remarkably enthusiastic for something that's being eaten," Halgo says, breaking the silence.</p><p></p><p>Amarin shrugs.</p><p></p><p>"It's adopted part of my personality," he says, sheepish. "The part that likes seeing and experiencing new things. It seems quite...content..really. Lots of new digestive juices in pretty colors, and the internal organs will fascinate it for a couple of minutes at least."</p><p></p><p>He pauses for a moment, a frown coming across his features.</p><p></p><p>"It'll probably get bored soon though," he says. "We'd best do something, otherwise its going to whine."</p><p></p><p>"St. Cuthbert preserve me, he'd better be worth keeping alive," Geoffrey mutters. He starts sorting through his belt-pouch and drawing the blindfolds free.</p><p></p><p>"Can the rock still see outside?" </p><p></p><p>Amarin shakes his head.</p><p></p><p>"Not quite. It can sense it's surroundings, a little, but being in the stomach is making things difficult. It's like trying to look through thick mist."</p><p></p><p>"That'll have to do," Geoffrey orders. "You wait here and call directions as best you can. Everyone else, put the blindfolds on and lets get it before the precious crystal gets bored..."</p></blockquote><p></p>
[QUOTE="arwink, post: 1653158, member: 2292"] Geoffrey keeps his sheild raised and ready, trying to maintain his focus on the job at hand. He knows its irrational to be bothered by something that's actually proving useful, that actually helps his team get through the mission, but try as he might he can't quite escape the feeling that Amarin's little rock is somehow...unnatural. Familiars he can deal with. Familiars, for all that they're the toys of wizards, make *sense*. Sure, they're smarter than normal animals and speak directly into the wizards head, but at their core Familiars are really just like humans with claws and fure. Familiar's have names, for the love of the gods. hey're alive, and giving them intelligence is really just like sending through a very quick and easy education. Talking stones...that takes a little longer to deal with. Especially when Amarin convinces the azure chunk of crystal to grow spindly, ectoplasmic legs and scurry ahead of them in the tunnels. "Another empty chamber," Amarin announces, his head cocked to one side as though he's listening. Geoffrey reminds himself that the psion isn't actually hearing anything - the crystal is transmiting thoughts directly into Amarin's head. For a breif moment, Geoffrey understands exactly how the psychic purge happened. It's been effective, to be sure. Amarin's stone is small, fast and light - easily scouting the passages and reporting back. It takes a while, certainly - the crystal needs to rest in Amarin's staff to recharge after every hour, so they're forced to rest and wait until the psionic energy has built up once more. Three hours in and they're doing well - ambushing two groups of living Sulrathi soldiers and finding the petrified remains of several mercenaries that were with the Sulrathi infiltrators. No basilisk, but there was a statue that seemed so much like Blarth that everyone did a double take to ensure the half-orc was still standing, alive and unharmed, beside them. The breaks were spent chipping at the feet of the statues, breaking them free of the soot-stained floor. "We were told to get everyone out," Halgo reminded them. "Living or dead, that's what we're going to do. Lets not offend any gods unless we really have to." "This," Geoffrey thinks to himself, "is not the kind of winter I was looking for." Next to him, Amarin pauses and goes pale. "We found it," he gasps, what little color he usually possesses coming back to his cheeks. "It's...it's...huge. The size of a horse, six legs, bearing done on the stone. I can feel the gaze through the link...so strong....the stones fine, but..." "But what?" Geoffrey asks. "It just said [i]hey boss, check out those big white things coming towards me. And how cool is this slide thing. And the big squishy cavern.[/i]" "What in hell does that mean?" "Well," Amarin says, going slightly green. "At a guess, I think the Basilisk just ate the crystal. At least, if the sensation's its sending me are any indication, I'm almost sure that's what happened." Everyone considers that for a few second. "Sounds remarkably enthusiastic for something that's being eaten," Halgo says, breaking the silence. Amarin shrugs. "It's adopted part of my personality," he says, sheepish. "The part that likes seeing and experiencing new things. It seems quite...content..really. Lots of new digestive juices in pretty colors, and the internal organs will fascinate it for a couple of minutes at least." He pauses for a moment, a frown coming across his features. "It'll probably get bored soon though," he says. "We'd best do something, otherwise its going to whine." "St. Cuthbert preserve me, he'd better be worth keeping alive," Geoffrey mutters. He starts sorting through his belt-pouch and drawing the blindfolds free. "Can the rock still see outside?" Amarin shakes his head. "Not quite. It can sense it's surroundings, a little, but being in the stomach is making things difficult. It's like trying to look through thick mist." "That'll have to do," Geoffrey orders. "You wait here and call directions as best you can. Everyone else, put the blindfolds on and lets get it before the precious crystal gets bored..." [/QUOTE]
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