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General Tabletop Discussion
D&D Older Editions
Core 4E vs. Essentials
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<blockquote data-quote="Fox Lee" data-source="post: 7234185" data-attributes="member: 4346"><p>That point is, that <em>should</em> be up to the players to decide. What mandates "evil" about the Blackguard is entirely fluff - "domination", "fury" - and not what the powers or abilities actually <em>do</em>. And lest we forget, the fluff is something we're supposed to be able to change at will. The mechanics could be used to express plenty of concepts that aren't inherently evil.</p><p></p><p>As it so happens, I am playing a good-aligned Blackguard right now - lawful good, actually (technically a rewritten Blackguard called the Vindicator, because I found the Blackguard fluff insufferably edgelordy, but the mechanics are 90% the same). The basic premise is "noble monster" - she recognises a sinister urge within herself, and uses the strictures of her religion, and a self-imposed adherence to structure and routine, as a way to bend it to a noble purpose.</p><p></p><p></p><p>Maybe not, but a vague and unspecified penalty/restriction, based on fluff logic, is as much a contradiction of 4e Core values either way.</p></blockquote><p></p>
[QUOTE="Fox Lee, post: 7234185, member: 4346"] That point is, that [i]should[/i] be up to the players to decide. What mandates "evil" about the Blackguard is entirely fluff - "domination", "fury" - and not what the powers or abilities actually [i]do[/i]. And lest we forget, the fluff is something we're supposed to be able to change at will. The mechanics could be used to express plenty of concepts that aren't inherently evil. As it so happens, I am playing a good-aligned Blackguard right now - lawful good, actually (technically a rewritten Blackguard called the Vindicator, because I found the Blackguard fluff insufferably edgelordy, but the mechanics are 90% the same). The basic premise is "noble monster" - she recognises a sinister urge within herself, and uses the strictures of her religion, and a self-imposed adherence to structure and routine, as a way to bend it to a noble purpose. Maybe not, but a vague and unspecified penalty/restriction, based on fluff logic, is as much a contradiction of 4e Core values either way. [/QUOTE]
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