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Core Elements Revised - Horror on the High Seas (Modern)
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<blockquote data-quote="Spell" data-source="post: 2572077" data-attributes="member: 19718"><p>ok, i'll jump the gun. this is my character concept. i can (and probably will) add more details later, when Frukathka will have answered my questions.</p><p></p><p>i assume the game is set in 2005. I am keeping the ideas quite generic, though, so that i can change them later, should the campaign being set in other eras.</p><p></p><p>my character is called Robert White.</p><p></p><p>He was born in Liverpool, UK in 1974. His father Timothy was a mathematician and his mother Laura was a school teacher. He had one brother, James. After the death of James in a car accident in 1986, he and his family decided to move to Boston, MA. He graduated with honours from Harvard in 1996. </p><p></p><p>He is a naval engineer at the moment, and a brilliant one, for that matter. He is one of the most successful and well paid engineers of the state, with a promising career on the horizon.</p><p></p><p>Robert is not happy, though. He never wanted to become an engineer. He was forced to take that path by his father, who despised his "foolish" ideas of becoming a painter. Being the only son left alive, he felt obliged to give in and forget about his desires.</p><p></p><p>That was to become a usual pattern in Robert's life. He gave up his painting out of desperation, as he felt that treating that as a mere hobby would have been a waste of time. He doesn't like his job and doesn't care for all the money or the laurels he gets. He doesn't even care too much about his wife, who he married only for his family pressures to "settle down". He doesn't have any real, close friend, apart from a Paul Tynner, in UK, with which he exchange regular mails.</p><p></p><p></p><p>Unbeknownst by all (it's easy to pretend not to see), Robert is developing an alcohol addiction.</p><p></p><p></p><p></p><p>that's it for the moment. sorry if some expressions sound dodgy or byzantine... i'm not a mothertongue! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Spell, post: 2572077, member: 19718"] ok, i'll jump the gun. this is my character concept. i can (and probably will) add more details later, when Frukathka will have answered my questions. i assume the game is set in 2005. I am keeping the ideas quite generic, though, so that i can change them later, should the campaign being set in other eras. my character is called Robert White. He was born in Liverpool, UK in 1974. His father Timothy was a mathematician and his mother Laura was a school teacher. He had one brother, James. After the death of James in a car accident in 1986, he and his family decided to move to Boston, MA. He graduated with honours from Harvard in 1996. He is a naval engineer at the moment, and a brilliant one, for that matter. He is one of the most successful and well paid engineers of the state, with a promising career on the horizon. Robert is not happy, though. He never wanted to become an engineer. He was forced to take that path by his father, who despised his "foolish" ideas of becoming a painter. Being the only son left alive, he felt obliged to give in and forget about his desires. That was to become a usual pattern in Robert's life. He gave up his painting out of desperation, as he felt that treating that as a mere hobby would have been a waste of time. He doesn't like his job and doesn't care for all the money or the laurels he gets. He doesn't even care too much about his wife, who he married only for his family pressures to "settle down". He doesn't have any real, close friend, apart from a Paul Tynner, in UK, with which he exchange regular mails. Unbeknownst by all (it's easy to pretend not to see), Robert is developing an alcohol addiction. that's it for the moment. sorry if some expressions sound dodgy or byzantine... i'm not a mothertongue! :P [/QUOTE]
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