Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Core Rules Only
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoogleEmpMog" data-source="post: 3088018" data-attributes="member: 22882"><p>A core rules only game WILL have:</p><p></p><p>Elves, dwarves, hobbit/kender hybrids - er, halflings - and orcs - the Tolkien races, albeit stripped of their thematic weight and dialled up to 11.</p><p>Wizards and sorcerers who can't heal and clerics who can't blast (as well) but can wear heavy armor.</p><p>Magic divided between spells and items, with no supernatural abilities available to, say, a high-level fighter.</p><p>Lots of magic items.</p><p></p><p>It will NOT have:</p><p></p><p>Races outside the Tolkien/epic fantasy mold, except for gnomes, which are hardly far outside it.</p><p>Generic spellcasters who can either heal or blast depending on their particular expertise.</p><p>Healers whose secondary focus is skills, not combat.</p><p>Fighter/mages (until mid-high levels).</p><p>Light armored fighters.</p><p>More than one oriental-themed class.</p><p>Magical abilities that don't fit the mold of either spells or items, such as warlock invocations, Bo9S maneuvers, and the supernatural abilities of some warrior PrCs.</p><p>Psionics.</p><p>Firearms. (Technically, the DMG does have these, but not in a fleshed-out form, and they're presented as optional in any case)</p><p>Steam or higher tech.</p><p>Non-magical (or only semi-magical) airships.</p><p></p><p>Now, if you're giving the GM the option to homebrew any or all of these features, either adding in races, classes and subsystems of his own design or removing existing ones, you might end up with something I would like better, but I don't consider 'core + extensive homebrewing' the same as 'core rules only.'</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3088018, member: 22882"] A core rules only game WILL have: Elves, dwarves, hobbit/kender hybrids - er, halflings - and orcs - the Tolkien races, albeit stripped of their thematic weight and dialled up to 11. Wizards and sorcerers who can't heal and clerics who can't blast (as well) but can wear heavy armor. Magic divided between spells and items, with no supernatural abilities available to, say, a high-level fighter. Lots of magic items. It will NOT have: Races outside the Tolkien/epic fantasy mold, except for gnomes, which are hardly far outside it. Generic spellcasters who can either heal or blast depending on their particular expertise. Healers whose secondary focus is skills, not combat. Fighter/mages (until mid-high levels). Light armored fighters. More than one oriental-themed class. Magical abilities that don't fit the mold of either spells or items, such as warlock invocations, Bo9S maneuvers, and the supernatural abilities of some warrior PrCs. Psionics. Firearms. (Technically, the DMG does have these, but not in a fleshed-out form, and they're presented as optional in any case) Steam or higher tech. Non-magical (or only semi-magical) airships. Now, if you're giving the GM the option to homebrew any or all of these features, either adding in races, classes and subsystems of his own design or removing existing ones, you might end up with something I would like better, but I don't consider 'core + extensive homebrewing' the same as 'core rules only.' [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Core Rules Only
Top