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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="marcoasalazarm" data-source="post: 2864018" data-attributes="member: 26698"><p><strong>This is overkill (requires D20 BESM rulebook).</strong></p><p></p><p>This one spot is for the two more 'overkill' races statetd yet (well, working on the rest seen in this series, as well). They were made by Malanchon over atthe GoO boards.</p><p></p><p><img src="http://www.ecst.csuchico.edu/~farell/images/dbz-03.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>There's a reason they are feared, you know...</p><p></p><p><strong>Saiyan</strong></p><p></p><p>Hailing from a long dead world, the race of warriors known as Saiyans were feared wherever they appeared in their home universe. Originally vile mercenaries, Saiyans now wander the cosmos aimlessly, with no roots to ground them. They are a dying race, and so it is rare to come across more than two or three together. Saiyans live to fight, and nothing makes them happier than to face a great challenge.</p><p>Their first appearances in Coreline were the next thing to having thrown nukes. They destroyed multiple towns, blasted holes in the countryside, murdered lots of people as they went on a fighting binge aganist other races and each other. And when people returned from the Vanishing, it stil took a lot to get them under control.</p><p></p><p>It is not hard to suppose that they are feared A LOT by lesser races, no matter where they stand in a particular conflict.</p><p></p><p><strong>Personalities:</strong> Saiyans are loud and aggressive. They often charge blindingly into combat just for the thrill of it. Although not all are bloodthirsty, and there is a surprising number of gentle Saiyans, combat is their life and blood.</p><p></p><p><strong>Physical Descriptions:</strong> Saiyans appear as diverse as humans, with many giants in their midst. However, even the smallest among them is strong and compact. Saiyans only grow hair on their heads, which is always black and spiky, and by the time they reach maturity, they no longer grow or regrow any hair. Most Saiyans are also distinguished by a long brown tail usually wrapped around their waist.</p><p>It is well-known by those Otaku who survived the 23 Hours that a Saiyan with a tail looking atthe full moon would grow into the Oozaru (Weremonkey) Form, and be incredibly hard to stop. However, for some reason, the moon of Coreline (and other moons in this universe) lack whatever factor is required for the Form to appear.</p><p></p><p><strong>Relations:</strong> Saiyans are most often of chaotic alignment. They are self-focused and flippant of others. Many older Saiyans are also evil, who only want to spread more carnage and relish in their physical superiority.</p><p>Although there are as many good Saiyans as there are evil Saiyans in Coreline, the fights that Saiyans are known to wage (which can only be described as 'WMD hitting'), unfortunately, has given them a perennial bad rep.</p><p></p><p><strong>Adventurers:</strong> Saiyans wander because they have nothing better to do. No longer organized as mercenaries, Saiyans go out to find worthy battles and to develop their inner powers. Some strive to achieve the legendary “Super Saiyan” status (which, thank God, not all of them can achieve. Those who DO, however...).</p><p></p><p><strong>Saiyan Traits- Point Cost</strong></p><p>Base Movement: 0</p><p>+2 Strength: 1</p><p>+2 Constitution: 1</p><p>-2 Wisdom: -1</p><p>-2 Charisma: -1</p><p>Alternate Form (Oozaru): 2</p><p>Painful Training: 2</p><p>Stubborn Body: 1</p><p>+2 to Intimidate Skill Checks: 0.5</p><p>+2 to Survival Skill Checks: 0.5</p><p><strong>Total Cost:</strong> 6</p><p><strong>Adjusted Cost:</strong> 0</p><p></p><p><strong>Alternate Form (Oozaru/Weremonkey)-</strong> Full Powered Version with the Defects: Blind Fury (3 BP), Involuntary Physical Change (1BP), Restriction (2 BP), and Vulnerability (1 BP). The Attribute gained is Size Change (Growth) +2.</p><p>The Vulnerability is the Saiyan’s tail, if it is grabbed, then all the Saiyan’s attributes drop by 2, and the Saiyan feels weak and drowsy. The Tail is a reservoir of Chi for the Saiyan, and under the light of the full moon (Restriction), a Saiyan who still has his tail is forced to transform into the Oozaru Form, in order to empty the body of excess Chi before the Saiyan is burnt up by his own energies (Involuntary Physical Change). The Oozaru is a giant Ape-like form, which suffers from a bestial madness (Blind Fury).</p><p>Should the Saiyan lose his tail, he loses the Alternate Form Attribute and all it’s defects. He gains 2 bonus CP instead.</p><p></p><p>However, the full moon in Coreline doesn’t has whatever is required for the Saiyans to achieve this transformation (it has been theorized that maybe the full moon’s rays in the DBZ universes have an additional frecuency that instill the transformation and that this version of the Moon lacks, but since other kinds of Werecreatures change with ease, this has not been proven).</p><p></p><p><strong>Painful Training-</strong> Saiyans grow stronger from near death experiences. Whenever they are brought to negative HP, then recovers without dying, Saiyans gain a special experience bonus. This is calculated by how many hit points below zero the Saiyan reached, multiplied by their character level, and multiplied again by 100. For stronger campaigns, a DM may choose to let the Saiyan character gain bonus CP equal to half the negative HP the Saiyan survives. DMs may limit how much experience or CP a Saiyan would receive for self-inflicted wounds. This traits does not prevent a Saiyan from dying like any other character.</p><p></p><p><strong>Stubborn Body-</strong> Saiyan bodies are conditioned to ignore many of the rigors of aging. They only receive a –1 penalty to Strength, Dexterity, and Constitution at Old age, and do not suffer any penalties at Middle or Venerable age. Saiyans have a lifespan equal to a Dwarf.</p><p></p><p><strong>Namek</strong></p><p><img src="http://medlem.spray.se/ladyraziela/002.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Well, they look freaky...</p><p></p><p>The quiet and ascetic race known as Nameks are practically legendary, known for their great magic and miracles, until the race nearly died out a millennia ago. No one knows why the race faced extinction, and the Nameks themselves do not talk about it. Now, most Nameks are solitary folk, content to spend their lives tending their planet, although occasionally a Namek learns how to fight, but only to protect. In the deeper outskirts of space roam other Nameks unaffected by the cataclysm, and some of these are arrogant and villainous.</p><p>They appeared on Coreline at the same time as the Saiyans, and although the grand majority of them decided to live and let live (moving deep into Asia and Australia), several of them wagered fights as destructive as the Saiyans'. Maybe the fact that most people recognized that Nameks would rather leave them be stopped them from getting the same bad rep as Saiyans.</p><p></p><p><strong>Personalities:</strong> Most Nameks are cold and controlled, preferring to let their actions speak for themselves. They also tend to watch and judge others.</p><p></p><p><strong>Physical Descriptions:</strong> Quite a distinguishing race, Nameks are green-skinned humanoids with no body hair, two antennae on their foreheads, and tan sections over their body. They often choose loose and simple garment.</p><p></p><p><strong>Relations:</strong> Nameks tend to be cold and short-spoken to others, alienating most other by their attitude. However, if one should earn the Namek’s respect, then they have gained a friend for life.</p><p></p><p><strong>Alignment:</strong> The Namek’s steely control is the epitome of being Lawful, and most prefer a neutral outlook to the consequences of good and evil.</p><p></p><p><strong>Adventurers:</strong> Very few Nameks choose to adventure, although there is an occasional wonderment about the rest of the universe, and that is where most Namek adventurers come from. Rarely does a Namek become concerned about wealth, but personal development is very important to them.</p><p></p><p><strong>Namek Traits- Point Cost</strong></p><p>Base Movement: 0</p><p>+2 Wisdom: 1</p><p>-2 Charisma: -1</p><p>Does Not Eat: 1</p><p>Elasticity +1: 2</p><p>Rejuvenation +1: 1</p><p>Heightened Sense (Hearing) +1: 1</p><p>+2 to Concentration Skill Checks: 0.5</p><p>+2 to Listen Skill Checks: 0.5</p><p>Total Cost: 6</p><p>Adjusted Cost: 0</p></blockquote><p></p>
[QUOTE="marcoasalazarm, post: 2864018, member: 26698"] [b]This is overkill (requires D20 BESM rulebook).[/b] This one spot is for the two more 'overkill' races statetd yet (well, working on the rest seen in this series, as well). They were made by Malanchon over atthe GoO boards. [IMG]http://www.ecst.csuchico.edu/~farell/images/dbz-03.jpg[/IMG] There's a reason they are feared, you know... [B]Saiyan[/B] Hailing from a long dead world, the race of warriors known as Saiyans were feared wherever they appeared in their home universe. Originally vile mercenaries, Saiyans now wander the cosmos aimlessly, with no roots to ground them. They are a dying race, and so it is rare to come across more than two or three together. Saiyans live to fight, and nothing makes them happier than to face a great challenge. Their first appearances in Coreline were the next thing to having thrown nukes. They destroyed multiple towns, blasted holes in the countryside, murdered lots of people as they went on a fighting binge aganist other races and each other. And when people returned from the Vanishing, it stil took a lot to get them under control. It is not hard to suppose that they are feared A LOT by lesser races, no matter where they stand in a particular conflict. [B]Personalities:[/B] Saiyans are loud and aggressive. They often charge blindingly into combat just for the thrill of it. Although not all are bloodthirsty, and there is a surprising number of gentle Saiyans, combat is their life and blood. [B]Physical Descriptions:[/B] Saiyans appear as diverse as humans, with many giants in their midst. However, even the smallest among them is strong and compact. Saiyans only grow hair on their heads, which is always black and spiky, and by the time they reach maturity, they no longer grow or regrow any hair. Most Saiyans are also distinguished by a long brown tail usually wrapped around their waist. It is well-known by those Otaku who survived the 23 Hours that a Saiyan with a tail looking atthe full moon would grow into the Oozaru (Weremonkey) Form, and be incredibly hard to stop. However, for some reason, the moon of Coreline (and other moons in this universe) lack whatever factor is required for the Form to appear. [B]Relations:[/B] Saiyans are most often of chaotic alignment. They are self-focused and flippant of others. Many older Saiyans are also evil, who only want to spread more carnage and relish in their physical superiority. Although there are as many good Saiyans as there are evil Saiyans in Coreline, the fights that Saiyans are known to wage (which can only be described as 'WMD hitting'), unfortunately, has given them a perennial bad rep. [B]Adventurers:[/B] Saiyans wander because they have nothing better to do. No longer organized as mercenaries, Saiyans go out to find worthy battles and to develop their inner powers. Some strive to achieve the legendary “Super Saiyan” status (which, thank God, not all of them can achieve. Those who DO, however...). [B]Saiyan Traits- Point Cost[/B] Base Movement: 0 +2 Strength: 1 +2 Constitution: 1 -2 Wisdom: -1 -2 Charisma: -1 Alternate Form (Oozaru): 2 Painful Training: 2 Stubborn Body: 1 +2 to Intimidate Skill Checks: 0.5 +2 to Survival Skill Checks: 0.5 [B]Total Cost:[/B] 6 [B]Adjusted Cost:[/B] 0 [B]Alternate Form (Oozaru/Weremonkey)-[/B] Full Powered Version with the Defects: Blind Fury (3 BP), Involuntary Physical Change (1BP), Restriction (2 BP), and Vulnerability (1 BP). The Attribute gained is Size Change (Growth) +2. The Vulnerability is the Saiyan’s tail, if it is grabbed, then all the Saiyan’s attributes drop by 2, and the Saiyan feels weak and drowsy. The Tail is a reservoir of Chi for the Saiyan, and under the light of the full moon (Restriction), a Saiyan who still has his tail is forced to transform into the Oozaru Form, in order to empty the body of excess Chi before the Saiyan is burnt up by his own energies (Involuntary Physical Change). The Oozaru is a giant Ape-like form, which suffers from a bestial madness (Blind Fury). Should the Saiyan lose his tail, he loses the Alternate Form Attribute and all it’s defects. He gains 2 bonus CP instead. However, the full moon in Coreline doesn’t has whatever is required for the Saiyans to achieve this transformation (it has been theorized that maybe the full moon’s rays in the DBZ universes have an additional frecuency that instill the transformation and that this version of the Moon lacks, but since other kinds of Werecreatures change with ease, this has not been proven). [B]Painful Training-[/B] Saiyans grow stronger from near death experiences. Whenever they are brought to negative HP, then recovers without dying, Saiyans gain a special experience bonus. This is calculated by how many hit points below zero the Saiyan reached, multiplied by their character level, and multiplied again by 100. For stronger campaigns, a DM may choose to let the Saiyan character gain bonus CP equal to half the negative HP the Saiyan survives. DMs may limit how much experience or CP a Saiyan would receive for self-inflicted wounds. This traits does not prevent a Saiyan from dying like any other character. [B]Stubborn Body-[/B] Saiyan bodies are conditioned to ignore many of the rigors of aging. They only receive a –1 penalty to Strength, Dexterity, and Constitution at Old age, and do not suffer any penalties at Middle or Venerable age. Saiyans have a lifespan equal to a Dwarf. [B]Namek[/B] [IMG]http://medlem.spray.se/ladyraziela/002.jpg[/IMG] Well, they look freaky... The quiet and ascetic race known as Nameks are practically legendary, known for their great magic and miracles, until the race nearly died out a millennia ago. No one knows why the race faced extinction, and the Nameks themselves do not talk about it. Now, most Nameks are solitary folk, content to spend their lives tending their planet, although occasionally a Namek learns how to fight, but only to protect. In the deeper outskirts of space roam other Nameks unaffected by the cataclysm, and some of these are arrogant and villainous. They appeared on Coreline at the same time as the Saiyans, and although the grand majority of them decided to live and let live (moving deep into Asia and Australia), several of them wagered fights as destructive as the Saiyans'. Maybe the fact that most people recognized that Nameks would rather leave them be stopped them from getting the same bad rep as Saiyans. [B]Personalities:[/B] Most Nameks are cold and controlled, preferring to let their actions speak for themselves. They also tend to watch and judge others. [B]Physical Descriptions:[/B] Quite a distinguishing race, Nameks are green-skinned humanoids with no body hair, two antennae on their foreheads, and tan sections over their body. They often choose loose and simple garment. [B]Relations:[/B] Nameks tend to be cold and short-spoken to others, alienating most other by their attitude. However, if one should earn the Namek’s respect, then they have gained a friend for life. [B]Alignment:[/B] The Namek’s steely control is the epitome of being Lawful, and most prefer a neutral outlook to the consequences of good and evil. [B]Adventurers:[/B] Very few Nameks choose to adventure, although there is an occasional wonderment about the rest of the universe, and that is where most Namek adventurers come from. Rarely does a Namek become concerned about wealth, but personal development is very important to them. [B]Namek Traits- Point Cost[/B] Base Movement: 0 +2 Wisdom: 1 -2 Charisma: -1 Does Not Eat: 1 Elasticity +1: 2 Rejuvenation +1: 1 Heightened Sense (Hearing) +1: 1 +2 to Concentration Skill Checks: 0.5 +2 to Listen Skill Checks: 0.5 Total Cost: 6 Adjusted Cost: 0 [/QUOTE]
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