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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="marcoasalazarm" data-source="post: 3229630" data-attributes="member: 26698"><p><strong>A New Adventure idea.</strong></p><p></p><p><u><strong>INCOMING WAVE.</strong></u></p><p></p><p><strong>TIMELINE: </strong> 190 Weeks Post-Vanishing.</p><p><strong>LOCATION: </strong> Cangaroo Island, Australia.</p><p></p><p><strong>SITUATION: </strong> The Earth Fed. 25th is getting ready for its first major strike outside of the Outback. Dewey, in his ever-insane tactical mindset, has located one place where he thinks there wil be a large number of subjects for 'collection' in his anti-Corallian studies.</p><p></p><p>This location is Cangaroo Island, and the first-ever Coreline-located Reffing competition, sponsored by DiggersTech and covered by <em>ray=out</em>. All the major names of the hoverboarding sport will be there, including Gekkostate.</p><p></p><p>And everybody is in the way of a massive attack involving KLFs.</p><p></p><p><strong>HOOKS:</strong> The PCs might be part of the <em>ray=out</em> (or some other magazine) reporting team, participants to the tournament, or plainly people who came along (or policemen assigned to keep order on the place).</p><p></p><p><strong>DEVELOPMENT:</strong> The tournament itself is pretty 'simple' on its own: to ride Cangaroo Island's waves (or rather, to hover inches above them and try not to get wiped out). The PCs will have plenty of oportunities to speak to other Reffers and make an impression.</p><p>When the KLFs attack, they will hit the place with everything they have: they will down any vehicles that are not on the ground, disable those that are, and fire into the crowd. Observant PCs might notice that the KLFs are not actively trying to hurt anybody, but to corral them in tight groups.</p><p>Right after they corral them, they will net them and take the groups with more exotic Fiction species with them.</p><p>The PCs have several ways to counter-attack (heavy weapons, if they have them, go kamikaze with one of the many vehicles lying around, rally the people).</p><p></p><p><strong>REWARDS:</strong> Regardless of what the PCs might do, it's quite possible that the KLFs might leave with at least one group of people for the Cuckoos to study. But the PCs might be able to save a number of people anyway, and make an impression.</p><p></p><p>Timeline-wise, after this, there's a second tournament opened right on Ayres Rock, and from then on, both of them are guarded with heavy Anti-Air weaponry.</p></blockquote><p></p>
[QUOTE="marcoasalazarm, post: 3229630, member: 26698"] [b]A New Adventure idea.[/b] [U][B]INCOMING WAVE.[/B][/U] [B]TIMELINE: [/B] 190 Weeks Post-Vanishing. [B]LOCATION: [/B] Cangaroo Island, Australia. [B]SITUATION: [/B] The Earth Fed. 25th is getting ready for its first major strike outside of the Outback. Dewey, in his ever-insane tactical mindset, has located one place where he thinks there wil be a large number of subjects for 'collection' in his anti-Corallian studies. This location is Cangaroo Island, and the first-ever Coreline-located Reffing competition, sponsored by DiggersTech and covered by [I]ray=out[/I]. All the major names of the hoverboarding sport will be there, including Gekkostate. And everybody is in the way of a massive attack involving KLFs. [B]HOOKS:[/B] The PCs might be part of the [I]ray=out[/I] (or some other magazine) reporting team, participants to the tournament, or plainly people who came along (or policemen assigned to keep order on the place). [B]DEVELOPMENT:[/B] The tournament itself is pretty 'simple' on its own: to ride Cangaroo Island's waves (or rather, to hover inches above them and try not to get wiped out). The PCs will have plenty of oportunities to speak to other Reffers and make an impression. When the KLFs attack, they will hit the place with everything they have: they will down any vehicles that are not on the ground, disable those that are, and fire into the crowd. Observant PCs might notice that the KLFs are not actively trying to hurt anybody, but to corral them in tight groups. Right after they corral them, they will net them and take the groups with more exotic Fiction species with them. The PCs have several ways to counter-attack (heavy weapons, if they have them, go kamikaze with one of the many vehicles lying around, rally the people). [B]REWARDS:[/B] Regardless of what the PCs might do, it's quite possible that the KLFs might leave with at least one group of people for the Cuckoos to study. But the PCs might be able to save a number of people anyway, and make an impression. Timeline-wise, after this, there's a second tournament opened right on Ayres Rock, and from then on, both of them are guarded with heavy Anti-Air weaponry. [/QUOTE]
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