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CORELINE (D20 Modern/D20 BESM Setting).
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<blockquote data-quote="Ravage_mk2" data-source="post: 3262829" data-attributes="member: 45228"><p>Happy Newyears everyone.</p><p></p><p>I kind of figured someone would have made a Bermuda Triangle remark about that Elemental Node post of mine.</p><p>I mean, the Bermuda Triangle dissappearing ships legend fits the "navigation is impossible" section of the defenses.</p><p></p><p>Speaking of defenses, it's not just wildlife that could be the problems for those visiting these places.</p><p></p><p>Being so close to nature, Druids(I'm sure Coreline has at least a few of these) tend to visit them on occasion.</p><p>Oddly enough, these guardians of nature seem to have nothing to fear from these locations.</p><p>Perhaps these places can "sense" that the Druid is here for reasons other then acquiring power...</p><p></p><p>Anyone who thinks that dealing with a druid is going to be less dangerous then the wildlife is probably sorely mistaken.</p><p></p><p>Most druids don't tend to stay at such nodes for very long periods of time. These tend to be relatively friendly, as long as you don't pose a serious threat to nature.</p><p></p><p>The Druids that DO make these places their home.... Well, that's probably a different story.</p><p>Some theorize that a number of these Druids may well follow the "Ashbound" or even "Children of Winter" approach.</p><p>If this theory is accurate is unknown, as Druids are rarely talkative company.</p></blockquote><p></p>
[QUOTE="Ravage_mk2, post: 3262829, member: 45228"] Happy Newyears everyone. I kind of figured someone would have made a Bermuda Triangle remark about that Elemental Node post of mine. I mean, the Bermuda Triangle dissappearing ships legend fits the "navigation is impossible" section of the defenses. Speaking of defenses, it's not just wildlife that could be the problems for those visiting these places. Being so close to nature, Druids(I'm sure Coreline has at least a few of these) tend to visit them on occasion. Oddly enough, these guardians of nature seem to have nothing to fear from these locations. Perhaps these places can "sense" that the Druid is here for reasons other then acquiring power... Anyone who thinks that dealing with a druid is going to be less dangerous then the wildlife is probably sorely mistaken. Most druids don't tend to stay at such nodes for very long periods of time. These tend to be relatively friendly, as long as you don't pose a serious threat to nature. The Druids that DO make these places their home.... Well, that's probably a different story. Some theorize that a number of these Druids may well follow the "Ashbound" or even "Children of Winter" approach. If this theory is accurate is unknown, as Druids are rarely talkative company. [/QUOTE]
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